03-07-2019, 07:35 AM
So as the name would suggest, these are animations I'm pretty sure. The newest version of AssetStudio (formerly Unity Studio) has the option to export these things, but I'm not quite sure what I'm doing
So everything with the type "animator" can be exported to a .fbx file. And everything with type "AnimationClip" says it can be exported with animator, but I'm not sure what that means or what to do with that information.
On a possibly related note, there are texture files in the form of spritesheet (or texture atlas), but I am usually used to there being a text asset that has a matching atlas and .JSON file (typically for things made with Spine). But I do not see what I am supposed to use for these, since there are no text assets. I have a hunch that they are related to the animation files, but I am unsure of what to do with the animations, since I'm not familiar with fbx files and I can't extract the AnimationClip files altogether
Does anyone have any useful information on this kind of thing?
So everything with the type "animator" can be exported to a .fbx file. And everything with type "AnimationClip" says it can be exported with animator, but I'm not sure what that means or what to do with that information.
On a possibly related note, there are texture files in the form of spritesheet (or texture atlas), but I am usually used to there being a text asset that has a matching atlas and .JSON file (typically for things made with Spine). But I do not see what I am supposed to use for these, since there are no text assets. I have a hunch that they are related to the animation files, but I am unsure of what to do with the animations, since I'm not familiar with fbx files and I can't extract the AnimationClip files altogether
Does anyone have any useful information on this kind of thing?