04-14-2019, 03:58 PM
(This post was last modified: 04-14-2019, 04:04 PM by Dark_Ansem.)
Hi everyone, I'm having some trouble with understanding how/where audio is stored in certain files got off PS4 PKG of Kingdom Hearts 1.5+2.5.
When looking through them via HxD, they clearly display either to be containers for SCD, or to be SCD by different name.
There is also a 3D model, .mdls, which does store some audio files.
I have no idea, however, how to get these files out. PSound doesn't work anymore, which was the tool I used for the PS2 games,
Samples per each type are here.
I'd appreciate help, please.
UPDATE: VSV successfully opened.
Feel free to ignore the .vsv file.
Update 2: it has come to my attention that, despite the names, the audio inside the files may not be SCD. I'd greatly appreciate any tool that can detect also PS2 audio, since PSound doesn't work. It could be VAG audio.
I'd especially appreciate help from @Unknowni123, who did get stuff out of Re:Com.
When looking through them via HxD, they clearly display either to be containers for SCD, or to be SCD by different name.
There is also a 3D model, .mdls, which does store some audio files.
I have no idea, however, how to get these files out. PSound doesn't work anymore, which was the tool I used for the PS2 games,
Samples per each type are here.
I'd appreciate help, please.
UPDATE: VSV successfully opened.
Feel free to ignore the .vsv file.
Update 2: it has come to my attention that, despite the names, the audio inside the files may not be SCD. I'd greatly appreciate any tool that can detect also PS2 audio, since PSound doesn't work. It could be VAG audio.
I'd especially appreciate help from @Unknowni123, who did get stuff out of Re:Com.