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Dragon Quest VII 3DS Model Texture/Material Issue!
#16
Here you go:
https://imgur.com/RRebn8O

Go to file import as usual, select the file and then on the right hand side you get a bunch of options, its in there, theres a default scale checked so change that.

I don't mean to be rude saying this, but at this point I'm just explaining to you how to use a piece of software, you could google this.
I don't mind at all helping you to understand how the file works or anything, I'm happy to do that, but Maya is a bit too indepth to explain in forum posts.
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#17
(08-14-2019, 01:10 AM)squall789 Wrote: Here you go:
https://imgur.com/RRebn8O

Go to file import as usual, select the file and then on the right hand side you get a bunch of options, its in there, theres a default scale checked so change that.

I don't mean to be rude saying this, but at this point I'm just explaining to you how to use a piece of software, you could google this.
I don't mind at all helping you to understand how the file works or anything, I'm happy to do that, but Maya is a bit too indepth to explain in forum posts.
Thanks and I understand, 3D editing software is quite tricky
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#18
If you get really stuck, let me know, you can drop me a PM or something.
Probably better than giving 3D software advice in the model ripping forum I guess.
I don't mind if its not too much.
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