09-07-2019, 10:44 PM
First of all, sorry for my bad english.
Taking that out, now here comes my problem:
For months I've try to render 3D models on 3D Max from games like Final Fantasy Mobius and Dissidia NT, but, for my lack of knowledge on Textures had giving me issues of were put each texture on either using Standard or Mental.Ray texture options.
In general, the texture of Mobius looks like this:
Dissidia NT it is kind more complicate:
I only use 3D Max because it is the only tool I get more familiar to use. I try Blender and it often end on not getting how use it or don't understand a thing of how use it.
Couldn't install Vray on 3D Max, because last time I try, it end crashing 3D Max every time I try to open it.
I use 3D Max 2015 as I forget to mentioned it.
I can upload the files, but, I mostly can upload the uncompressed data of the model of Bartz, because after unpacked it reach 120mb, compared with they 32mb compressed, if anyone ask too.
Same with the Final Fantasy Mobius Chocobo model data & texture, but, uncompressed.
Taking that out, now here comes my problem:
For months I've try to render 3D models on 3D Max from games like Final Fantasy Mobius and Dissidia NT, but, for my lack of knowledge on Textures had giving me issues of were put each texture on either using Standard or Mental.Ray texture options.
In general, the texture of Mobius looks like this:
Dissidia NT it is kind more complicate:
I only use 3D Max because it is the only tool I get more familiar to use. I try Blender and it often end on not getting how use it or don't understand a thing of how use it.
Couldn't install Vray on 3D Max, because last time I try, it end crashing 3D Max every time I try to open it.
I use 3D Max 2015 as I forget to mentioned it.
I can upload the files, but, I mostly can upload the uncompressed data of the model of Bartz, because after unpacked it reach 120mb, compared with they 32mb compressed, if anyone ask too.
Same with the Final Fantasy Mobius Chocobo model data & texture, but, uncompressed.