10-27-2019, 06:19 PM
(This post was last modified: 10-27-2019, 06:22 PM by Starkium.
Edit Reason: spelling and grammar
)
I've been doing a side project for learning purposes. I believe that Nintendo's methods/styles are really good for VR. I also wanted to see how well game play of one of my favorite titles translates to VR.
Sooo I started remaking Wind Waker in VR. These pics are not the latest photos I have, but nothing super important has changed since I took these.
I'm experimenting with using seamless portals to make it so you don't have to transition to black screen to load levels or anything. I want one seamless experience. Not sure on the cut scene stuff so I will either need to take some creative liberties or have an out of body cinema cam.
If you want to follow the project further follow this thread or drop in my discord https://discord.gg/5vsuBkj
Sooo I started remaking Wind Waker in VR. These pics are not the latest photos I have, but nothing super important has changed since I took these.
I'm experimenting with using seamless portals to make it so you don't have to transition to black screen to load levels or anything. I want one seamless experience. Not sure on the cut scene stuff so I will either need to take some creative liberties or have an out of body cinema cam.
If you want to follow the project further follow this thread or drop in my discord https://discord.gg/5vsuBkj