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How do I rip models from Sonic Free Riders?
#1
Question 
This is my first time posting on this forum, so I apologize for any errors.

I'm attempting to rip Sonic Free Riders for the XBOX 360, specifically the level geometry/models for Metal City. When I tried extracting the ISO using somski's XBOX 360 ISO Extractor, it produced a 1.67GB folder (nowhere near the 7.39GB the ISO takes up) that contained a bunch of files with no extension, a XEX file, a XMPLR file, a BE file, and a few folders containing sound files and the intro movie. I also tried extracting the ISO using the extractor included in the Sonic '06 Toolkit, but it produced the same result.

I searched the forum for any other posts about this, and the only one I found was from 2013 about loading ENO files, of which I can't find. I'd usually use a "Screencap" program to rip the models from an emulator, but no emulator for the XBOX 360 has Kinect support. I know it must be possible to rip the game models, as there is a Sonic model from the game on TMR.

If anyone needs to see the files I extracted, I've uploaded a few of them to my Google Drive.
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#2
I put the iso through Xbox_Image_Browser.exe then put the files through xcompress_file.bms (script for quickbms) which will give you the uncompressed game files.
From then you have to extract the eno files, textures and otherwise from the .pac and .pas files that gives you.

I actually wrote a tool that extracts the files from .pac/.pas files for free riders and can import stage geometry (.eno files) and otherwise which you can use to get the models.
https://github.com/Argx2121/Sega_NN_tools/releases

You might also find the file documentation on this site useful to tell you what files you want to open.
https://info.sonicretro.org/Sonic_Free_R...nformation
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