Posts: 5
Threads: 4
Joined: Feb 2019
01-25-2020, 03:40 AM
Hi I would like to request models from Croc Legend of the Gobbos and/or Croc 2.
Particularly Croc (The Character), Baron Dante, Dantis, Gobbos, Some Levels like the First Stage. (And so the Adventure Begins) Props like the Gong, The ? Creates, The Cages. Enemys, Bosses, I could go on.
Posts: 88
Threads: 15
Joined: Feb 2016
Ill see what I can do. Tho last I checked . Ninja ripper didn't work with the game XD
Posts: 88
Threads: 15
Joined: Feb 2016
(01-25-2020, 03:40 AM)sonicroc237 Wrote: Hi I would like to request models from Croc Legend of the Gobbos and/or Croc 2.
Particularly Croc (The Character), Baron Dante, Dantis, Gobbos, Some Levels like the First Stage. (And so the Adventure Begins) Props like the Gong, The ? Creates, The Cages. Enemys, Bosses, I could go on.
I just found out the files are stored in the data.TAG I'm not sure what engine the Croc games used. But, it's neither Unity, or UE3. An as far as I could tell for quickbms there is not scripts for the TAG extention. So, the only current methoids to rip the models you want. Would be rip them when there onscreen with ninja ripper.
Posts: 5
Threads: 4
Joined: Feb 2019
02-03-2020, 07:39 AM
(This post was last modified: 02-03-2020, 08:20 AM by sonicroc237.)
(01-31-2020, 06:07 PM)dionn1993 Wrote: (01-25-2020, 03:40 AM)sonicroc237 Wrote: Hi I would like to request models from Croc Legend of the Gobbos and/or Croc 2.
Particularly Croc (The Character), Baron Dante, Dantis, Gobbos, Some Levels like the First Stage. (And so the Adventure Begins) Props like the Gong, The ? Creates, The Cages. Enemys, Bosses, I could go on.
I just found out the files are stored in the data.TAG I'm not sure what engine the Croc games used. But, it's neither Unity, or UE3. An as far as I could tell for quickbms there is not scripts for the TAG extention. So, the only current methoids to rip the models you want. Would be rip them when there onscreen with ninja ripper.
I tried Ninja Ripper for Croc 1 for PC. Didn't work. I tried Ninja Ripper for the Croc 2 demo on PC. It ripped the models on screen but it didn't anything not facing the camera meaning the parts of the model not facing the Camera were gone. It was also leaning for some reason.
(02-03-2020, 07:39 AM)sonicroc237 Wrote: (01-31-2020, 06:07 PM)dionn1993 Wrote: (01-25-2020, 03:40 AM)sonicroc237 Wrote: Hi I would like to request models from Croc Legend of the Gobbos and/or Croc 2.
Particularly Croc (The Character), Baron Dante, Dantis, Gobbos, Some Levels like the First Stage. (And so the Adventure Begins) Props like the Gong, The ? Creates, The Cages. Enemys, Bosses, I could go on.
I just found out the files are stored in the data.TAG I'm not sure what engine the Croc games used. But, it's neither Unity, or UE3. An as far as I could tell for quickbms there is not scripts for the TAG extention. So, the only current methoids to rip the models you want. Would be rip them when there onscreen with ninja ripper.
I tried Ninja Ripper for Croc 1 for PC. Didn't work. I tried Ninja Ripper for the Croc 2 demo on PC. It ripped the models on screen but it didn't anything not facing the camera meaning the parts of the model not facing the Camera were gone. It was also leaning for some reason.
Also I think the Croc 1 is done in BRender. Im not sure about Croc 2 but it Might be BRender. BRender was created by Argonaut Software and used with the origanal Carmageddon