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(Model Ripping Tutorial) How To Rip Models From "Defunct"
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This is BBG, and today, im showing you how to rip 3D Models for the game, "Defunct", the game runs on the Unity Engine, so you may know to rip before on Unity games, but this tutorial is how to rip the game's 3D Assets
you need the following

1. Defunct Itself (You Can Buy It On Steam)

2. A Unity .Assets Extractor (i use the program "AssetsBundleExtractor")

3. A 3D Rendering Program (my Blender is currently broken, so i used Unity to import the model)

anyways, LETS START!!!

1: Open up your Unity .Assets Extractor, then open up the game's folder

2: Go to "Defunctx86_Data"

3: You will see the "sharedassets" files, all ending on .assets, these files have pieces of the game inside of them, for example, "sharedassets5" has the files for the Main Character, anyways

4: Open the .assets file with the extractor, and you may see the files inside of it, what we are focusing on are the files with these brackets

"Texture: The Game's Textures"
"Mesh: The Model Itself"

basicly click on one of the "Mesh" bracket files, and then click on your extractor's extract button, it may allow you to extract the model on either "OBJ: No Rig" or "DAE: Rigged"

for the textures, click on one of the "Texture" bracket files, and do the same thing that you did with the model to extract it in either "PNG" "JPEG", or "TGA"

you had extracted the model and its textures correctly

5: Open your 3D Rendering program, like Blender or Unity, import your extracted model, and apply the textures, depending on your program, the textures may map correctly or not, for example, "AssetBundleExtractor" already maps the textures correctly when exporting the model, if your program dosent auto map them, then you have to use Blender to manually map them correctly to the model

Congratulations, you had ripped a model from Defunct, either rigged or not
[Image: morerip.png]
if you have problems while ripping or you want to ask me, tell me in the comments, and i may help you rip a model that you've want
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