04-26-2020, 10:49 PM
I'm trying to extract models from the ios/android mobile game, Bleach: Brave Souls (Unity game). I've had moderate success with running the game in Nox and ripping models with NinjaRipper, but I'm trying to directly extract the models from the files to get them neat and in t-pose. I'm assuming it'll be a lot easier and faster than tediously ripping everything one by one using NinjaRipper too.
This is the type of game that only has basic set up files in its APK and downloads everything else after you run the game for the first time, so the models aren't located in the initial APK. I managed to find a 2 gb folder titled "rmfs" with a bunch of .byte and .pb files inside of it. The .byte and .pb files have the names of the assets in the game, so I'm sure this is where everything is located. The problem is that I'm extremely new at this and have no idea how .byte and .pb files work. Is there a way to extract models/textures from these files? Or can only the game itself read them?
Thanks!
This is the type of game that only has basic set up files in its APK and downloads everything else after you run the game for the first time, so the models aren't located in the initial APK. I managed to find a 2 gb folder titled "rmfs" with a bunch of .byte and .pb files inside of it. The .byte and .pb files have the names of the assets in the game, so I'm sure this is where everything is located. The problem is that I'm extremely new at this and have no idea how .byte and .pb files work. Is there a way to extract models/textures from these files? Or can only the game itself read them?
Thanks!