07-09-2020, 01:46 PM
Hello.
A friend of mine and I have been trying for quite a while to get the models of the main characters and enemies in Rythm Hunter: HarmoKnight. It's a small, 2014 3DS game developed by Game Freak, and the file architecture is pretty similar to that of the 3DS Pokémon games; that is, a root folder named a with subfolders numbered 0 through 3. Each of those subfolders has either more subfolders numbered 0 through 9, or files with the same numeration.
As far as I know, the process to get the files is the same as the other Pokémon games, and yet I'm still unable to find the models of the main characters and the enemies. I'm not sure if I'm doing something wrong, or if I'm just using the wrong tools (A GARC extractor for the numbered files, much like with Pokémon Sun/Moon/US/UM, and Ohana3DS to view the extracted files).
If anyone could help me, either by directly ripping and sharing the models and textures with me, or by simply directing me to which file (or tools) I should work with in order to get them myself, I'd be very thankful.
A friend of mine and I have been trying for quite a while to get the models of the main characters and enemies in Rythm Hunter: HarmoKnight. It's a small, 2014 3DS game developed by Game Freak, and the file architecture is pretty similar to that of the 3DS Pokémon games; that is, a root folder named a with subfolders numbered 0 through 3. Each of those subfolders has either more subfolders numbered 0 through 9, or files with the same numeration.
As far as I know, the process to get the files is the same as the other Pokémon games, and yet I'm still unable to find the models of the main characters and the enemies. I'm not sure if I'm doing something wrong, or if I'm just using the wrong tools (A GARC extractor for the numbered files, much like with Pokémon Sun/Moon/US/UM, and Ohana3DS to view the extracted files).
If anyone could help me, either by directly ripping and sharing the models and textures with me, or by simply directing me to which file (or tools) I should work with in order to get them myself, I'd be very thankful.