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Broken Skeleton Using AssetStudio
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Question 
I'm trying to rip models from an android game called Titan Uprising, but I came across an issue, that I cannot solve. 

That issue is regarding the skeleton and it looks like this. Pretty broken. 

(Details
Blender Version: 2.79
AssetStudio Version: 0.15.20
Model Format: .fbx
The way I import the mesh/model to blender is shown in the pictures) 
[Image: unknown.png][Image: 03fuwgtjlar51.png?width=237&format=png&a...d3d98f2b0c]
[Image: c3y98htjlar51.png?width=226&format=png&a...b683d970cd]
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