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early (pre wolfenstein) Id software/apogee sounds wanted!
#1
Hi there!
So, I was asking if anyone would be interested in recording sounds from the old ID software/apogee games (pre wolf3d). most of the post wolf 3d stuff is already covered.
I am currently compiling a number of Jingle packs from various games, using vgmrips.net as a source. while this may cover at least 1 or 2 apogee games, it may not necisarily cut the mustard for some.
the plan is to possibly create a commander Keen skin for the game sonic bol or possibly a total conversion of sonic mania based on the early apogee catalog.
as a side note, If you accept midi sound effects, I have a shit ton of j2me mobile sound effects ripped, including a number of the namco networks titles. If anyone's interested in these and if the site allows, they will be posted.
"coins detected in pocket."
-evil oddo, berzerk, arcade version, attract mode, 1980
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#2
When you say "old ID software" the kids arround here don't know what this means...
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#3
(11-11-2020, 09:07 PM)TheVG Harvester Wrote: When you say "old ID software" the kids arround here don't know what this means...

Id software was the company who made wolfenstein3d, doom and quake, considered a holy trinity for the first person shooter. they made a number of games prior to those, especially Commander Keen, a game series that proved it was indeed possible to make mario style platformers on the old and rusty IBM PC cerca 1988.
update: less than 10 minutes after posting the original request, long running sr user Luke Warnut mannaged to get most of the Commander Keen games ripped, missing only episodes 2, 3, and Keen dreams (known also as the lost episode due to being pubblished by Softdesk as part of Id's contract with them rather than the normal pubblisher Apogee). Id was also responsible for "dangerous dave in coppyright infringement", a tec demo for a proposed dos port of SUper Mario bros. 3, which Nintendo refused to pubblished (despite the fact they were impressed) reasoning, and I paraphrase, "mario games only belong on nintendo systems" (obviously they forgot about their history with both atari and coleco over home ports of the donkey kong games and Mario bros, to say nothing of the nintendo/hudson deal that saw a number of black box era nes titles ported to Japanese Pcs). Id didn't want their skills to go to waist, which was one of the reasons Commander Keen exists. at the same Time, Id's staff (particularly John Karmack himself) wanted to leave softdisc and become independent, but because they Borrowed computers from the in-house staff, Softdisc threttened to sue if such a departure occured. a compromise was reached whereby They could still be independent under the condission they make at least One game for Softdisc each year (this lasted until 1993). the games developed under contract for softdisc were internally treated as B projects and would serve as appatisers to (usually apogee pubblished) main course.
Part of the reason I made this request was actually response to a "took you long enough!" moment when someone finally submitted sound effects from the atari2600 (specificly that system's infamous pac-man port). the 2600 is arguably the granddaddy of all game consoles and actually predates Id software by a whide margen (it also predates softdisc).
"coins detected in pocket."
-evil oddo, berzerk, arcade version, attract mode, 1980
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#4
https://www.sounds-resource.com/atari/

Atari 2600 sounds are really rar these days. I would be interested either if there is any community for it.
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#5
(11-14-2020, 03:34 PM)TheVG Harvester Wrote: https://www.sounds-resource.com/atari/

Atari 2600 sounds are really rar these days. I would be interested either if there is any community for it.

I'd also be interested in more atari sound rips. It's a shame the granddady of all game consoles is bearly represented on sr.
"coins detected in pocket."
-evil oddo, berzerk, arcade version, attract mode, 1980
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#6
(11-15-2020, 03:55 PM)pacmaniac Wrote: I'd also be interested in more atari sound rips. It's a shame the granddady of all game consoles is bearly represented on sr.

I agree, unfortunately the kids arround here sticking on Pokemon and Legend of Disneyland or whatever, jerking off nintendo sprites and pixels...
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#7
(11-16-2020, 06:24 PM)TheVG Harvester Wrote:
(11-15-2020, 03:55 PM)pacmaniac Wrote: I'd also be interested in more atari sound rips. It's a shame the granddady of all game consoles is bearly represented on sr.

I agree, unfortunately the kids arround here sticking on Pokemon and Legend of Disneyland or whatever, jerking off nintendo sprites and pixels...

THIS seveer drout of retro content is actually what drove me to these very forums and getting an sr account. of the sounds I submitted that were approved, most of them come from the early 1980s and include arcade and c64 content. in fact, my wizard of war submission is the only c64 content on sr. they are tecnicly taken from a pc remake from the mid to late 2000s, but given that most fan projects from that period used generic stock sound effects, it was refreshing to find a remake that stuck to the original.
Indeed, I'm in the process of uploading a fiew namco sound packs, using the Japan only namco history (Japanese pc counterpart to namco museum) as a source. similarly I'm going to upload some old midway and williams arcade stuff ripped from Midway arcade treasures Deluxe which is where the existing sr rip of mk2 comes from.
"coins detected in pocket."
-evil oddo, berzerk, arcade version, attract mode, 1980
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