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Need Help Ripping Model/Geometry From Ace Combat 6
#1
Hello everyone. With the new release of Halo 3 mod tools, I've decided to become a modder. I wanted to rip the final level Chandelier from Ace Combat 6 to put the geometry in Blender to make a Halo mod map as well as a few plane models too (Heavy Command Cruiser Aigion and the 4 support ships too). I have a Rom .iso at my disposal and I have Ninja Ripper 2 which allows you to rip from the computer's memory but unfortunately it does not work with Xenia Master or Canary as NR2 only supports Direct X 12 at this point (xenia is direct x 11). I'm unsure if there are any other good Xbox 360 emulators at this point either. My question is does anyone know how to fully open the .iso file and retrieve the level files inside? Extracting the .iso only gives me video and cutscene folder. If I can get that far then I should be able to port the map over to Blender and work from there. Any help would be appreciated and I will credit you in my mod if your advice helps me.
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#2
Sorry to Necropost, even if it's been a short while. Has any progress been made on this game yet? Been itching to get my hands on an Aigaion model.
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