04-21-2021, 03:09 PM
(This post was last modified: 04-24-2021, 09:34 AM by Sunny Cassette.)
Hi, recently i tried to rip some sprites of the Sonic 8-bit games, and i found a problem with the Game Gear ones, the palette.
The Master System games doesn't seem to have any palette issues, i tried Sonic Chaos with 3 different emulators (Dega, Emulicious and Meka) and the first 2 ones are exactly the same, Meka is a bit different, and they also fit with the Sega Retro palette.
But the Game Gear palette is different in each emulator, this time i tried with a Sonic Triple Trouble (Game Gear exclusive), and the palettes looks very similar but they aren't the same. Also none of the palettes fits with the Sega Retro one.
So, why does this happen? And which one is the "real" one? I searched a lot online but i didn't find any information about this thread, so i wanted to clear up things first before start ripping sprites.
Link to Sega Retro palettes: https://segaretro.org/Palette
The Master System games doesn't seem to have any palette issues, i tried Sonic Chaos with 3 different emulators (Dega, Emulicious and Meka) and the first 2 ones are exactly the same, Meka is a bit different, and they also fit with the Sega Retro palette.
But the Game Gear palette is different in each emulator, this time i tried with a Sonic Triple Trouble (Game Gear exclusive), and the palettes looks very similar but they aren't the same. Also none of the palettes fits with the Sega Retro one.
So, why does this happen? And which one is the "real" one? I searched a lot online but i didn't find any information about this thread, so i wanted to clear up things first before start ripping sprites.
Link to Sega Retro palettes: https://segaretro.org/Palette