06-21-2021, 11:31 PM
I've been trying to rip the sprites from the game Battle High 2, but when I put the game through a Unity asset extractor, the sprites look weirdly transparent; as if they're nothing but faint, glowy outlines rather than full sprites. I did extract the "Texture2D" folder from the game, but this is the result;
![[Image: rippingerror.png]](https://i.postimg.cc/wB7qfM70/rippingerror.png)
What's with the "DDSD_Pitch" thing? All the sheets have that extension at the end, too. I WAS, however, able to find one intact sprite sheet;
![[Image: aroon.png]](https://i.postimg.cc/QCkh9Wyx/aroon.png)
The sheet is labeled as "Aroon", but it matches a different character in the game. Can anyone help here?
![[Image: rippingerror.png]](https://i.postimg.cc/wB7qfM70/rippingerror.png)
What's with the "DDSD_Pitch" thing? All the sheets have that extension at the end, too. I WAS, however, able to find one intact sprite sheet;
![[Image: aroon.png]](https://i.postimg.cc/QCkh9Wyx/aroon.png)
The sheet is labeled as "Aroon", but it matches a different character in the game. Can anyone help here?