02-27-2022, 04:18 PM
(This post was last modified: 02-27-2022, 04:27 PM by ChickenNugget123.)
So i know killercracker made tools for this game but i did a little research and found something
I found that smash forge can read the game's textures and even re-import
Burst Limit's .NUX files are containers that have two files inside: a .NUB file (model container) and a .NUT file (textures container).
Inside the .NUB file, we have a .NUD file, which is the same one used in Smash Forge
The problem is that i can't extract this .NUB and open the .NUD in the program.
I'm leaving a .ZIP with the .NUT and .NUB files, it's important to remember that the .NUT extension must be in lowercase, otherwise it won't open in Smash Forge.
Thank you
download the extracted nux here
I found that smash forge can read the game's textures and even re-import
Burst Limit's .NUX files are containers that have two files inside: a .NUB file (model container) and a .NUT file (textures container).
Inside the .NUB file, we have a .NUD file, which is the same one used in Smash Forge
The problem is that i can't extract this .NUB and open the .NUD in the program.
I'm leaving a .ZIP with the .NUT and .NUB files, it's important to remember that the .NUT extension must be in lowercase, otherwise it won't open in Smash Forge.
Thank you
download the extracted nux here