Hi, i need some help to rip sprites from this .zxnb files
Users browsing this thread:
Mercenary King .zxnb files
|
11-23-2016, 06:47 PM
(This post was last modified: 11-23-2016, 06:47 PM by Random Talking Bush.)
I wrote a decompressor for those a while back, which I linked to in my QuickBMS thread:
https://mega.nz/#!rshmlagD!_VhYYrpjoXTVM...kSxnyAXwfk Thanked by: 0nepice, shadow_lonely
(11-23-2016, 06:47 PM)Random Talking Bush Wrote: I wrote a decompressor for those a while back, which I linked to in my QuickBMS thread:thank you so much !!!! (11-23-2016, 06:47 PM)Random Talking Bush Wrote: I wrote a decompressor for those a while back, which I linked to in my QuickBMS thread: sorry, but what's the name of the decompressor xD?
11-23-2016, 08:27 PM
(This post was last modified: 11-23-2016, 08:33 PM by Random Talking Bush.)
(11-23-2016, 08:04 PM)0nepice Wrote: sorry, but what's the name of the decompressor xD?QuickBMS. Just run that program and choose the script file that I linked to in my previous post here, and then use that on any ZXNB files you want to decompress, and it'll output a DDS file that you should be able to open with any program that supports the format. ![]() This should be the resulting sprite sheet. The colours may look odd, but that's the way it actually is in the game files for some reason, due to the in-game palette swapping. All of the enemy sprites and whatnot will turn out correct. Thanked by: 0nepice, shadow_lonely
(11-23-2016, 08:27 PM)Random Talking Bush Wrote:(11-23-2016, 08:04 PM)0nepice Wrote: sorry, but what's the name of the decompressor xD?QuickBMS. Just run that program and choose the script file that I linked to in my previous post here, and then use that on any ZXNB files you want to decompress, and it'll output a DDS file that you should be able to open with any program that supports the format. Thank youuuuuu!!! ![]() (11-23-2016, 08:45 PM)0nepice Wrote:(11-23-2016, 08:27 PM)Random Talking Bush Wrote:(11-23-2016, 08:04 PM)0nepice Wrote: sorry, but what's the name of the decompressor xD?QuickBMS. Just run that program and choose the script file that I linked to in my previous post here, and then use that on any ZXNB files you want to decompress, and it'll output a DDS file that you should be able to open with any program that supports the format.
07-20-2022, 02:06 AM
(11-23-2016, 06:47 PM)Random Talking Bush Wrote: I wrote a decompressor for those a while back, which I linked to in my QuickBMS thread: Thanks. Could you help with this file? It's from Teenage Mutant Ninja Turtles. https://drive.google.com/file/d/1nQ1T2Ju...sp=sharing |
« Next Oldest | Next Newest »
|