08-18-2022, 12:27 AM
I'm trying to extract the models from the Switch version of Monster Hunter Generations Ultimate, but I'm running into some trouble. I've extracted the files using the RomFS Extract in Ryujinx and I've even been able to unpack some of the files using Karameru, but they're still pretty hard to understand. I'm not able to tell which enemy file is which monster even from the unpacked files and there isn't much to go on. I want to use the Switch models because they have higher resolution textures than the 3DS version of the game, so I'm at a bit of a loss for where to go next with this.
I'm not sure if the enemy files are even what I should be looking for with this to be honest, I've never done this before. I've found some helpful tutorials but they don't correlate specifically with Capcom's arc file type:
https://www.vg-resource.com/thread-37204.html
Like this one, I run into problems when I get to using Switch Toolbox, it's missing information and I can't really access the files besides Hex Editing even if I open them directly.
Anyone able to offer any advice of where to go from here?
I'm not sure if the enemy files are even what I should be looking for with this to be honest, I've never done this before. I've found some helpful tutorials but they don't correlate specifically with Capcom's arc file type:
https://www.vg-resource.com/thread-37204.html
Like this one, I run into problems when I get to using Switch Toolbox, it's missing information and I can't really access the files besides Hex Editing even if I open them directly.
Anyone able to offer any advice of where to go from here?