08-28-2022, 04:26 AM
I've converted a GLTF model (https://drive.google.com/file/d/1PDPqn4-...sp=sharing) to DAE but when it does the rigging is not saved.
GLTF on the left, DAE on the right
Ive managed to work out how to keep the textures by deleting the vertex colours but I cannot seem to keep the rigging intact. It basicly meshes them all together.
Is there a way I can prevent this fom happening?
GLTF on the left, DAE on the right
Ive managed to work out how to keep the textures by deleting the vertex colours but I cannot seem to keep the rigging intact. It basicly meshes them all together.
Is there a way I can prevent this fom happening?