03-31-2023, 05:23 AM
Hi everyone!
I just signed up with the intention to use 3D ripped models for 3D animation.
I have a question though, I noticed when I imported a Skyward Sword Link (T:LoZ) model in Blender, that the rig was available, but I couldn't use it. I tried it with Sun/Moon overworld Pikachu as well, but the same happened.
Is there any documentation on how to make the rig usable in Blender?
I prefer not to rig the character myself if there is a rig available. I don't have much experience rigging in Blender so maybe I'm missing some crucial information on rigs from imported models?
Thanks in advance!!
I just signed up with the intention to use 3D ripped models for 3D animation.
I have a question though, I noticed when I imported a Skyward Sword Link (T:LoZ) model in Blender, that the rig was available, but I couldn't use it. I tried it with Sun/Moon overworld Pikachu as well, but the same happened.
Is there any documentation on how to make the rig usable in Blender?
I prefer not to rig the character myself if there is a rig available. I don't have much experience rigging in Blender so maybe I'm missing some crucial information on rigs from imported models?
Thanks in advance!!