06-04-2023, 11:11 PM
(This post was last modified: 06-04-2023, 11:13 PM by spiderfriend.)
exported a .dae and the model checker says there's a bad texture file path, but when i completely restart blender and import the .dae, the textures are all there and it looks perfectly fine. is it a false alarm somehow or am i missing something? the file path's shouldn't be set to absolute or anything.