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Wii Sport Resort VFX
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Hello guys ! 

My name is Quentin, I'm a FX TD Artist for VFX movies like Fast and furious recently. So I have been really in love of this Wuhu Island and I would like to use the island to do some nice render, water simulation, rain, clouds, etc. and make some renders movies to remember the good all-time playing Wii sport resort but in 4k VFX haha.

So my goal is to first bring all the assets, texture, shaders and lighting in my 3D software Houdini. As of now, I was able to extract the island and the texture. I would need some help to know if there is some way to have the world position of some asset like the trees, cars, mii… I can see in the files the cars models for example but do there is a special file with some scatter coord or some world anim, like the cars moving on all the city ?
I can bring the car and make my own anim, but if it's possible to extract that from the game, that would be nice ! I'm planning to update that later anyway with a better anim with some simulation, but for the trees and wind turbines that would be great ! Any tips for that ? I also try to match the roof color and some building color.

I have found the lighting mesh use in the game to make lights from the windows, so that's great ! Right now I'm plugin back the texture and trying to match the game, it's going great ! Can't wait to show you some real render later !

Thanks for your help Smile 
[Image: image.png?width=720&height=404][Image: image.png]
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