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Ripping from PC games made with RE Engine? (Resident Evil, Monster Hunter, etc.)
#1
Hi, I've lingered on this site for a while but only recently made an account. I'd love any help/suggestions/pointers that can be offered..
I'm looking to get a hold of models (and textures) from Monster Hunter Rise, and Monster Hunter Stories 2, as I can't find them anywhere else. (Of course I only plan to use them for personal, non-commercial projects, nothing illegal.)
I've tried using NinjaRipper in the past with Monster Hunter World, just to get a feel for things, but quickly found myself stumped. I'm open to using any other programs, of course. I aim to use these models in Blender (obj preferred, but add-ons let me work with most file types), so if it's possible to extract their skeletons as well, I would really appreciate it. If not, I'm okay to try rigging them myself :)
Many apologies if this kind of question had already been answered, please point me in the right direction if that's the case.
Thank you!!
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#2
(06-09-2022, 06:48 PM)DeftAlec Wrote: Hi, I've lingered on this site for a while but only recently made an account. I'd love any help/suggestions/pointers that can be offered..
I'm looking to get a hold of models (and textures) from Monster Hunter Rise, and Monster Hunter Stories 2, as I can't find them anywhere else. (Of course I only plan to use them for personal, non-commercial projects, nothing illegal.)
I've tried using NinjaRipper in the past with Monster Hunter World, just to get a feel for things, but quickly found myself stumped. I'm open to using any other programs, of course. I aim to use these models in Blender (obj preferred, but add-ons let me work with most file types), so if it's possible to extract their skeletons as well, I would really appreciate it. If not, I'm okay to try rigging them myself Smile
Many apologies if this kind of question had already been answered, please point me in the right direction if that's the case.
Thank you!!

There is a modding tool in the Resident Evil Modding forum though the PAK opener needs a .List file
but there is a github for the lists (Don't know if I can give them but the REmodding community could help) l though MHR is encrypted though
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#3
(12-06-2023, 12:23 AM)SirDuckman Wrote:
(06-09-2022, 06:48 PM)DeftAlec Wrote: Hi, I've lingered on this site for a while but only recently made an account. I'd love any help/suggestions/pointers that can be offered..
I'm looking to get a hold of models (and textures) from Monster Hunter Rise, and Monster Hunter Stories 2, as I can't find them anywhere else. (Of course I only plan to use them for personal, non-commercial projects, nothing illegal.)
I've tried using NinjaRipper in the past with Monster Hunter World, just to get a feel for things, but quickly found myself stumped. I'm open to using any other programs, of course. I aim to use these models in Blender (obj preferred, but add-ons let me work with most file types), so if it's possible to extract their skeletons as well, I would really appreciate it. If not, I'm okay to try rigging them myself Smile
Many apologies if this kind of question had already been answered, please point me in the right direction if that's the case.
Thank you!!

There is a modding tool in the Resident Evil Modding forum though the PAK opener needs a .List file
but there is a github for the lists (Don't know if I can give them but the REmodding community could help) l though MHR is encrypted though

Does this tool work well with Street Fighter 6, Exoprimal, and the Capcom Arcade Stadium games, as they were all made with the RE Engine?
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#4
(12-07-2023, 09:23 AM)JacintaB2022 Wrote:
(12-06-2023, 12:23 AM)SirDuckman Wrote:
(06-09-2022, 06:48 PM)DeftAlec Wrote: Hi, I've lingered on this site for a while but only recently made an account. I'd love any help/suggestions/pointers that can be offered..
I'm looking to get a hold of models (and textures) from Monster Hunter Rise, and Monster Hunter Stories 2, as I can't find them anywhere else. (Of course I only plan to use them for personal, non-commercial projects, nothing illegal.)
I've tried using NinjaRipper in the past with Monster Hunter World, just to get a feel for things, but quickly found myself stumped. I'm open to using any other programs, of course. I aim to use these models in Blender (obj preferred, but add-ons let me work with most file types), so if it's possible to extract their skeletons as well, I would really appreciate it. If not, I'm okay to try rigging them myself Smile
Many apologies if this kind of question had already been answered, please point me in the right direction if that's the case.
Thank you!!

There is a modding tool in the Resident Evil Modding forum though the PAK opener needs a .List file
but there is a github for the lists (Don't know if I can give them but the REmodding community could help) l though MHR is encrypted though

Does this tool work well with Street Fighter 6, Exoprimal, and the Capcom Arcade Stadium games, as they were all made with the RE Engine?
I think it should but the games need to be ripped with a .list file so everything is organized properly
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#5
I tried to extract the .pak file from the SF6 Steam Demo, but unfortunately... I don't have a 64-bit Windows 10 laptop that runs the game. If anyone else has extracted the .pak from the demo, then where can I find it?
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#6
(12-14-2023, 05:30 PM)JacintaB2022 Wrote: I tried to extract the .pak file from the SF6 Steam Demo, but unfortunately... I don't have a 64-bit Windows 10 laptop that runs the game. If anyone else has extracted the .pak from the demo, then where can I find it?

I can help have a 64 bit computer though it would just be the source folder for SF6 but organized
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#7
"In the source folder for SF6, but organized"? Then... if I'd don't have a 64-bit computer, what else could I do?

Have you found any working links to an already-extracted pak of the game? If so, then where's the link(s) to it?
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#8
(12-14-2023, 06:45 PM)JacintaB2022 Wrote: "In the source folder for SF6, but organized"? Then... if I'd don't have a 64-bit computer, what else could I do?

Have you found any working links to an already-extracted pak of the game? If so, then where's the link(s) to it?

Sorry I was not thinking on my last post the extracted pak will become a folder without the list file it is not organized I mean But I can make a extract the pak and link it to you
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#9
Okay, I'll wait... And by the way, are you extracting the .pak of the full game (base, or the recently updated version), or from the demo version?
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#10
(12-14-2023, 10:43 PM)JacintaB2022 Wrote: Okay, I'll wait... And by the way, are you extracting the .pak of the full game (base, or the recently updated version), or from the demo version?

Unfortunately just the demo as the Full Game has no .list file that organizes the files in the .pak
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#11
@SirDuckman, I was so close to getting your extracted .pak from the link that you gave me in my Gmail, but there's still one problem... The access to the folder is denied! How can I get access to the .pak and download it?
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#12
(12-20-2023, 01:22 PM)JacintaB2022 Wrote: @SirDuckman, I was so close to getting your extracted .pak from the link that you gave me in my Gmail, but there's still one problem... The access to the folder is denied! How can I get access to the .pak and download it?
Changed It does it work now
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