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Organization for my Ripping Projects
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I'm ripping too much stuff at the same time and need somewhere to organize it.
So here we are.

[3DS]
Detective Conan: Marionette Symphony <COMPLETE>
I have all of the files accessible and most or all of what can be uploaded has been uploaded

Detective Conan: Phantom Rhapsody <COMPLETE>
I have all of the files accessible and most or all of what can be uploaded has been uploaded

Shokugeki no Soma: Yuujou to Kizuna no Hitosara <HEAVY WIP>
No graphics have been made viewable as of yet, but I have managed to rip its OST and sound effects, as well as voice lines. 
Potential uploads to the Sounds Resource in the future.


[NDS]
Detective Conan: Prelude to the Past <WIP>
Most graphics are viewable but require some assembly before being uploaded. Some graphics remain unviewable.


[Wii]
Case Closed: The Mirapolis Investigation <COMPLETE>
This game is in 3D, so there's not a lot of sprites to be uploaded. I could theoretically submit a lot of this to the Textures Resource and Models Resource, eventually.


[Mobile]
A Certain Magical Index: Imaginary Fest <WIP>
All graphics are "viewable" with some caveats. The game uses a separate alpha mask to display the sprites with a transparent background, which must be applied manually. Currently attempting to do this for all 200+ available characters' story portraits before anything else.

Bungo Stray Dogs: Tales of the Lost <WIP>
This game has no compression whatsoever. If you have a rooted device, you could download the game content, slap it onto your PC and you'd have it in a perfectly useable format as-is...
Still, planning to sheet 'n' upload what's there soon enough.
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