02-08-2009, 01:49 AM
Reaching incredible heights with a whopping 24 pixels, and 17 pixels wide of pure muscle, its the Super Mario.
This is the final version. I'm working on walking right now, but its a bit difficult.
Super Mario
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02-08-2009, 01:49 AM
Reaching incredible heights with a whopping 24 pixels, and 17 pixels wide of pure muscle, its the Super Mario. This is the final version. I'm working on walking right now, but its a bit difficult.
02-08-2009, 05:45 AM
Well, his shoulder should be a bit lower, about one pixel or something. Probably his head should be a bit more on the right. His hat may be facing a bit too far to his left.
02-08-2009, 06:50 AM
His head looks like it's part of his body.
I recognise this style though, this maybe be a case where changing it would ruin the style. I think I'll wait for more before passing too much judgement.
02-08-2009, 08:49 AM
it's good, but the head is together with the shoulder
Fix it =p
02-08-2009, 01:18 PM
head just needs to move a pixel to the right, would solve the shoulder issue and he wouldn't look like he's falling over.
02-08-2009, 07:42 PM
02-09-2009, 01:25 AM
Oh yeah. Now it's coo'
Except the white thing on his cap. I think it should be one pixel lower and one pixel to the left (our left).
02-09-2009, 02:52 PM
I agree.
02-10-2009, 04:45 AM
Yeah as soon as the white bit is moved you've got one kick ass sprite.
02-10-2009, 11:25 AM
Wonder how Luigi will look in this style. That gotta be your next one.
02-10-2009, 06:26 PM
I'm going to sheet mario, thats for sure. Then I might try luigi, but after I'm done.
02-11-2009, 09:50 PM
I'm still working on this, but I need to know what game to base the walking animation off of.
02-11-2009, 10:24 PM
Super Mario Bros for NES? I think it'd be amusing to see such a chubby, stubby Mario waddle around like that.
02-12-2009, 11:19 AM
I like the hoppity walk of Super Mario World.
02-15-2009, 12:20 AM
Hopefully final edit. |
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