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Doodle Hex sprite ripping
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Question 
I've been looking into this game called Doodle Hex, for the DS, I'm trying to find a way for the sprites to display correctly, the colors can display, but the tiles are all mixed up due to it being a .bg format (Which I don't think is a very well known format )
[Image: image.png?ex=669e6b6e&is=669d19ee&hm=cf7...y=lossless]
Cassie example in TinkeĀ 

[Image: screenshot.png?ex=669e184a&is=669cc6ca&h...y=lossless]
Example In-game


Attached Files
.zip   Cassie sprites.zip (Size: 270.98 KB / Downloads: 25)
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