01-24-2025, 03:27 AM
(This post was last modified: 01-24-2025, 04:24 AM by MarioMan3001.)
hello
i have the files of them game
inside the folder for the characters there are a .GCD (possibly model data) and theres a TEXSWAPS folder that inculdes .gmf files (possibly texture data)
note these are from the gamecube version so it may be different for the xbox/ps2 version.
they all have a GMF2 header
how do i rip it how do i convert into dae/fbx/obj
bye
here are .gmf and .GCD files if anyone wants to decode the format
their from monster jerry
Monster Jerry Example.zip (Size: 541.18 KB / Downloads: 10)
i have the files of them game
inside the folder for the characters there are a .GCD (possibly model data) and theres a TEXSWAPS folder that inculdes .gmf files (possibly texture data)
note these are from the gamecube version so it may be different for the xbox/ps2 version.
they all have a GMF2 header
how do i rip it how do i convert into dae/fbx/obj
bye
here are .gmf and .GCD files if anyone wants to decode the format
their from monster jerry
Monster Jerry Example.zip (Size: 541.18 KB / Downloads: 10)