02-05-2025, 02:59 AM
Is there a way to export the meshes with their bones/armatures intact? I've exported the game files from Iron Harvest and not only are the armatures/bones completely separated, they're in a format that cannot be accessed by blender, rendering them totally and utterly useless. I want both the animation files and the armatures needed to for them to play. I'm working on a project and i want the Idle animations as I don't want to contend with T or A-posing mechs.
Does anyone know how to do this? should i use a different program to rip them with their armatures or bones intact on the mesh?
Does anyone know how to do this? should i use a different program to rip them with their armatures or bones intact on the mesh?