08-03-2012, 11:36 AM
Yeah, I'm still feeling really eh about a lot of the animations. They seem to lack the polish and fluidity of the animations in the OP.
Sukapon*
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08-03-2012, 11:36 AM
Yeah, I'm still feeling really eh about a lot of the animations. They seem to lack the polish and fluidity of the animations in the OP.
Thanked by: Shade
(07-07-2012, 08:13 PM)Reix Wrote: Is it just me, or do we need to fix the hands a LOT? The fists thing staying in one position for almost the entire freaking time is sort of bothering me. Also I like how at least 40% of the animations, mostly air attacks and stuff, are just moving body parts around without rotation or whatever.
09-14-2012, 09:53 PM
(09-11-2012, 05:53 PM)kenniky Wrote: Is it just me, or do we need to fix the hands a LOT? The fists thing staying in one position for almost the entire freaking time is sort of bothering me. ....That's what Sukapon does... Thanked by: Garamonde, ThePortalGuru, Ton
(09-14-2012, 09:53 PM)Kriven Wrote:(09-11-2012, 05:53 PM)kenniky Wrote: Is it just me, or do we need to fix the hands a LOT? The fists thing staying in one position for almost the entire freaking time is sort of bothering me. No, sorry, I might have been not so clear. I meant that the a lot of the animations use the same position of the limbs, not rotating or in general messing with them so it looks a little more natural. Anyway, some stupid sheet I made with an updated jump feet and my down smash (which, by the way, is also a lazy limb-shift) |
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