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02-27-2009, 12:50 PM
(This post was last modified: 02-27-2009, 12:54 PM by SamsterBoy.)
A few people and I made this at VGLan, and well I think the sheet ended up never to be worked on again, so I decided to continue this into this style, and well yeah...it kinda sucks. I doubt if it's even in the same style, and I doubt myself to even continue to work on this anymore, so if anyone wants they can continue it if they wish. It sucks I know. It's just a reference.
I think it's a pretty great start.
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Loven it so far, good job
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02-27-2009, 03:38 PM
(This post was last modified: 02-27-2009, 03:39 PM by Mandew.)
I'm the one who started this, in October 2007. I did much of the job here, but I had to take a few step back when I was told that it wouldn't scroll well, so I had to correct this;
I made everything on the above sheet, and, as far as I remember, Papero made everything that is not on the above sheets. I won't be a police here, though; I'll have to just have it confirmed for myself.
I dropped this project for multiple reasons, one of them being a mistake in choosing the colors - colors ripped directly in the game. If you notice, the Silph Co. logo is also ripped from a screenshot of the game itself. It was also a bit too demanding for the lazy me.
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I loved this level *nostalgia*
Buildings could be better and easily have twice as less colours.
YOU HAVE TO FEEL WHAT YOU DRAW, FEEL
Didn't we decide to not have perspective in the stages?
For an example of what I mean, refer to Kirby Super Star (or Ultra) stage rips.
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02-28-2009, 06:59 AM
(This post was last modified: 02-28-2009, 07:00 AM by Chris2Balls [:B].)
I really wouldn't mind helping Samsterboy and Mandew fixing this up :p
YOU HAVE TO FEEL WHAT YOU DRAW, FEEL
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(02-27-2009, 09:41 PM)Sploder Wrote: Didn't we decide to not have perspective in the stages?
For an example of what I mean, refer to Kirby Super Star (or Ultra) stage rips.
You mean a bit like this?
Also don't mind the title, it's pretty loosely-used here.
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I think there's still perspective there :p
YOU HAVE TO FEEL WHAT YOU DRAW, FEEL
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(02-27-2009, 09:41 PM)Sploder Wrote: Didn't we decide to not have perspective in the stages?
You mean completly flat?
Why would anyone wanna do that, I meanthe Smash Bros stages have perspective, why not these?
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02-28-2009, 03:02 PM
(This post was last modified: 02-28-2009, 03:02 PM by Chris2Balls [:B].)
NGC Onett has perspective too. But I think Sploder was pointing out that you could see too much floor on this stage, and the angle should be changed.
YOU HAVE TO FEEL WHAT YOU DRAW, FEEL
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(02-28-2009, 03:02 PM)Chris2Balls [:B] Wrote: NGC Onett has perspective too. But I think Sploder was pointing out that you could see too much floor on this stage, and the angle should be changed.
Oh, I thought you guys wanted them completly flat
Ok I get it now, thanks!
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I think perspective works as long as it isn't a uniform perspective like at the top. The onett stage is an example of what the perspective should be like.
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