04-02-2009, 11:10 AM
Man, the "every day" vehicles in MS are what make it for me. Although, this is an every day jeep with rockets on it... Not that every day, really.
Nice one!!
Nice one!!
Gussprint's Submissions REMIX - Part II
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04-02-2009, 11:10 AM
Man, the "every day" vehicles in MS are what make it for me. Although, this is an every day jeep with rockets on it... Not that every day, really.
Nice one!!
04-03-2009, 05:05 AM
Hey Guss, just wondering, which games does the Jeep appear in?
04-03-2009, 09:39 AM
(04-03-2009, 05:05 AM)Dazz Wrote: Hey Guss, just wondering, which games does the Jeep appear in? If I recall correctly, it first appeared in Metal Slug 2/X. I don't really remember if it appeared in other games of the series at the moment, but I can confirm it is in 7(I should know, since I've played the game for quite a while). Yeah, it's been a while since I played the other games in the series.
04-19-2009, 03:01 AM
*Checks last post's date*...Yikes. Large bump is large, people. With a bump this big, some of you may expect a big sheet to follow... but, heh, this is not the case. Yet.
System Setup("Metal Slug" series) Mainly comes from MS5, but this stuff appears in pretty much all games of the series(Prior to 6, of course). Console version, I believe. Also includes the font used in most of the games, just for the heck of it. That little background tile at the top of the sheet, by the way... a little edit of the BG in MS5's system setup screen. Included it for the sake of completion, and so that people won't go "Hey, where's the background?" on me. Just a little thing I've arranged in order to "prepare the field" for a bigger sheet... Hint: Slug vehicle from MS7. As always, check the first post for the sheet.
04-19-2009, 04:25 AM
Awesome!
I'll still put it in under Arcade, since the console versions were ports, and I see no real reason have a new section for each game just for that one sheet. Great rip though!
04-19-2009, 06:10 AM
(04-19-2009, 04:25 AM)Dazz Wrote: Awesome! Forgot to mention, by "Console version" I didn't mean the PSX/PS2/XBOX/whatever ports. Also remember, this is just setting the stage for something bigger.
05-05-2009, 10:51 AM
*Checks last post's date again*...Urgh... I swear, I've gotta stop being a lazy muzzlehead... oh well... *Pulls a megaphone out of nowhere*BUMP-O!! NEW SHEET!! ...And one update.
Slug Armor(Metal Slug 7) <-- Seriously, why do we get only one of these? (Animation obviously not goin' at intended speed, by the way. Could be different on your PCs, though.) This is the big rip I mentioned a while back. You gain control of this bipedal Slug Vehicle at the end of "Mission 3: Underground Fortress", right where the rematch versus the mechanical crab(Boss of Mission 2) takes place. All frames, SFX and what-not fresh from the MS7 tiles, with the exception of the "Mission Complete!" icon which was ripped by snapshots(The only thing aside from the font that can be ripped without resorting to tile-ripping, at least to my knowledge). With a bit of editing here and there, I'll let that out now. Speaking of icons, the Slug Truck sheet has been updated with its M.C. icon. Forgot that the first time around, heh... As always, check the first post for the sheets. And now for a little trivia: Appearently the game's manual calls the Slug Armor "Slug Gunner". Not kidding. Either SNK decided to reuse the name(Which I doubt, really), or the manual printers mixed the names up a bit.
05-05-2009, 11:04 AM
Awesome stuff Guss! Great job!
05-05-2009, 11:16 AM
Yay, Guss!
05-10-2009, 11:23 PM
is a Spritegasm (LOL)
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