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Something i found on my sd card, forgotten i saved some of my work to it
(my hdd failed on me and so i've recently replaced it with a new one, the old stuff is inaccessible atm...OTL)
Melfina (Outlaw Star) (i'd love to make Gene, Jim, and Gilliam to complete the family)
@ E-Man:
Your linework is very sketchy, it detracts from the art, show more confidence, be bold with your strokes!
Your shading could use more contrast, as well as a bit o' color shift in the darker hues, the anatomy is odd specifically from the waist down.
Continue drawing, immerse yourself in the art you really like, surround yourself with great artist, and set your goals high, each piece should be a little better than your last.
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I love love love that Melfina model, Outlaw Star is by far one of my very favorite Animes
Please do more of the cast, It would fill me with such wonderful feelings
01-25-2014, 10:57 PM
(This post was last modified: 01-26-2014, 03:50 AM by Kitsu.)
@Guy,
Maybe it's just my own opinion, but when you have models that are that low-poly, you may want to turn off lighting and simply have the shading entirely in the textures; otherwise, you get those really sharp edges which immediately give away just how low-poly the model is. The difference in resolution between the shoulder pads on her cloak and her face is also kind of jarring.
But the actual geometry looks really nice.
It seems pointless to post this in the iScribble thread these days, so.
Credits: Jets, Zac, Kitsu
no context
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01-26-2014, 07:49 AM
(This post was last modified: 01-26-2014, 07:52 AM by E-Man.)
(01-25-2014, 06:35 PM)Guy Wrote: @ E-Man:
Your linework is very sketchy, it detracts from the art, show more confidence, be bold with your strokes!
Your shading could use more contrast, as well as a bit o' color shift in the darker hues, the anatomy is odd specifically from the waist down.
Continue drawing, immerse yourself in the art you really like, surround yourself with great artist, and set your goals high, each piece should be a little better than your last.
*Scratches chin* I see what you mean there.
Personally, I like to use sketchy lines to draw and I don't bother replacing/removing them if it's a quick doodle or concept art. Of course, in addition to your reason, I can understand the other reason why sketchy lines aren't the way to go is due to looking pretty messy and less professional than actually taking the time to ink in the line art. The next time I draw something, I promise I'll not show the skeet lines I used.
Surprisingly, I did actually use a hue shifting based palette for this drawing. The most likely reason why it didn't show very well is due to the new shading style I was trying out. You see, I was attempting to emulate a style of shading and coloring reminiscent of watercolors. If I'm going to make hue shifting work for this shading style, I need to get back to the drawing board. On the bright side, though, at least you didn't mention a thing about how my artwork has a bevel to it. That was a huge problem another shading style I was using ran into before, so I'm pleased that I can assume that I finally overcome that problem.
Anyway, I won't give up drawing until I iron out all the problems my artwork is currently facing. Thank you for the feedback. By the way, is something like this is what you had in mind when you formed those critiques?
(02-27-2014, 07:31 PM)Gors Wrote: DO NOT BE AFRAID TO SUCK. DO NOT BE AFRAID TO SHOW YOUR SUCKY ART. I think this needs to go noticed to everyone, because sucking is not failing. Sucking is part of the fun of learning and if you don't suck, then you won't own at pixelart
it's ok to suck, sucking is not bad, just try and aim to always do your best!
post the 3D models in the 3D thread, here!
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Got bored, so I figured: "why not?" and then this happened:
Salvador Dali Wrote: Begin by learning to draw and paint like the old masters. After that, you can do as you like; everyone will respect you.
Thanked by: Sevenstitch, TomGuycott, Paladin, psychospacecow, Zac, Sengir, Gwen, Kitsu, Garamonde, Virt, Phaze, Zadaben, Chris2Balls [:B], Gors, Lexou Duck, Hiynastrike, puggsoy, Kami, Baegal, recme, Psycho, Omnikariz
I always look at digital paintings and think "how the hell did they do that" cause whenever I try it just kind of
turns into a big gradient with no form
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(01-26-2014, 03:19 PM)Mongoose Jetters Wrote: I always look at digital paintings and think "how the hell did they do that" cause whenever I try it just kind of
turns into a big gradient with no form
Same, same.
I've made some forays into digital painting, but I never got anywhere near as good as many of those artists.
God is good.
An old fart who sits on a chair, giving animation and pixeling advice,... and calls everyone son...
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(01-27-2014, 02:03 AM)SmithyGCN Wrote: (01-26-2014, 03:19 PM)Mongoose Jetters Wrote: I always look at digital paintings and think "how the hell did they do that" cause whenever I try it just kind of
turns into a big gradient with no form
Same, same.
I've made some forays into digital painting, but I never got anywhere near as good as many of those artists.
Such is life, no?
You're never as good as anyone else in the art world to that respect.
01-28-2014, 02:25 AM
(This post was last modified: 01-28-2014, 02:25 AM by Kitsu.)
pixelart because I don't want to make my own thread
and since apparently I missed the launch window for gamegors ports
Thanked by: Gors, Paladin, Gwen, Lexou Duck, Kami, Phaze, Zac, psychospacecow, Sevenstitch, Chris2Balls [:B], Psycho
I'm in a Sonic doodling mood for some reason...
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me too
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02-07-2014, 01:54 PM
(This post was last modified: 02-07-2014, 06:04 PM by Lexou Duck.)
a bunch of different things
im totally doing power jesus graffiti from now on
EDIT
so i got a blurry picture but this happened
some guy drew a deadpool with text "you can always erase it, it will always come back"
and i answered with POWER JESUS with text "jvais multiplier les pains dans ta gueule" with is like "i'll multiply bread in your face" except bread in your face is a french way of saying punch
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I made a lot of doodles last night and somebody suggested I post this one
hm
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