06-09-2009, 08:20 PM
Leaf's lower body looks kind of out of whack. But these are pretty cool.
'Pokémon Endless Adventure'
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06-09-2009, 08:20 PM
Leaf's lower body looks kind of out of whack. But these are pretty cool.
06-09-2009, 08:41 PM
I see what you mean, the skirt might be a pixel too long
06-09-2009, 08:49 PM
sorry if this is to invasive. May I edit her, and show you what i mean?
If you mean the ruffles on her Skirt(well, ruffle on this one, since the bag is covering 1 of them), they are actually there:
http://www.freewebs.com/joannaspokemon/g...rainer.bmp But the Skirt was kind of long anyway... I fixed the skirt though: Edit: If I'm wrong, and I just don't see it, feel free to edit it
06-09-2009, 09:08 PM
JoshR691 I like the sprites you make.I am going to put alot of the pokemon you did in a pokemon game I'm making.Also Leaf's lower body looks "out of whack",but I cant see why.Hope to see more of your good sprites.
06-09-2009, 11:21 PM
I think the main problem is the legs are too thin. They are also bending akwardly. And her belly sticks out alittle to much.
That works a lot better! I'll implement that to all the Females, thanks for the edit
Edit: I won't use that exact edit, I'll make my own, but I'll credit you on Leaf's sheet if you want, since you did help make it look a lot better
06-10-2009, 12:01 AM
No credit is nessasary.
I'm just glad to be helpful
06-10-2009, 11:38 AM
Red looks sweet as though, nice one.
06-10-2009, 12:02 PM
06-10-2009, 02:19 PM
Much more feminine.
06-10-2009, 08:57 PM
Also better!
06-10-2009, 10:43 PM
The legs don't carry a real running motion, they just kinda jut out awkwardly...
The paws also constantly change there width/height in the running animation as well. I can't tell what happens in the second to last animation either, it just looks like you copy/pasted the running animation.
I'm not really one to argue, but I think that Flareon's run looks good animated:
(NOTE: This was a Test animation, and the bobbing head was fixed on the sheet) The Paws really only change size to show that they're kind of flicked forward from the first pose of the Run animation other than that, they pretty much remain 6 Pixels wide That's the Attack, they run and Jump, I already said I do that, because not all Attacks go right from Run into the Attack, some Pokemon Stop, then Attack(For Example, my Meowth Sheet, he runs, stops, then Claws the other Pokemon) Now, Espeon's Run didn't come out as good, but that's because I forgot to send those frames on a test run, that was my mistake, I'll fix that soon Edit: Fixed Espeon's Run: |
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