Users browsing this thread:
Help! Running animation woes
#1
I'm working on a running animation for this dude [ [Image: armr2.png] ], and I just finished legs + body and was about to make the head and arms when I thought to check how I was doing. I dunno, but something struck me wrong, and I can't figure out how to fix it! The running just doesn't look real, it's too dwarf-ish and... I don't know! But it's wrong, and if anyone can help me, I would really appreciate it.

Noted again, the problem is not the lack of head + arms. Watch the feet and torso.

[Image: armr_21089_21169.gif]

Help?
Thanked by:
#2
make it look like he's actually pushing himself up instead of just flailing his legs around while suspended by something at the top of his torso

cut down on the frames, you've got way too many right now
he looks like he's waddling as opposed to running, im not even sure how you got that effect
Thanked by:
#3
In reality, once you add arms I think it could be alright if actually positioned correctly - look at Megaman 7 for an example of how it could work out.
Tsunami Bomb - The Simple Truth
We could run away
Leave behind anything paper
Not knowing where we're going to stay
When there's no Mondays

You're part of me, it's so easy to see the simple truth
When I'm in your arms, I feel safe from harm and sorrow too
You're part of me, it's so easy to see the simple truth
But most of all, nothing couldn't be solved when I'm with you
Thanked by:
#4
The amount of frames looks fine, but the body doesn't look like there's any inertia at all. Make the body drop down a frame when he lands his feet.

Also, it could stand to be sped up. Not too much though.
Thanked by:
#5
Yeah, it needs height changes. Having the body crouch slightly when pushing off with one foot would show a sense of muscle tension.
Specs 'n' Headphones has been revamped! Check it, yo.
[Image: 10y3mgj.png][Image: groove-1.gif]
Thanks to Pik and Solink; they are sexy people. Heart
Thanked by:
#6
You know what's wrong? The body should be animating in reverse. When the left leg is going forward, the body should be turning right and vice versa
Spriter Gors】【Bandcamp】【Twitter】【YouTube】【Tumblr】【Portifolio
If you like my C+C, please rate me up. It helps me know I'm helping!
[Image: deT1vCJ.png]
Thanked by:
#7
Also, in a suit of armor, your legs aren't flexible or strong enough to make big strides like that, make it a little slower and smaller strides, because it isnt realistic.
Thanked by:
#8
unless it is suposed to run really, really fast or in panic.

also, if the reference and the animation are at the same scale, the legs are way longer than they are suposed to be.
Thanked by:
#9
I think it's pretty good.

The torso rotation is going the right way.

Actually, I think it's really good, but let's wait for the arms and head.
[Image: ZRdfkWQ.jpg]
Thanked by:


Forum Jump: