06-03-2014, 07:21 AM
Neko's former stage: Bouncy Park.
Posted just in case.
Posted just in case.
LEVELS
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06-03-2014, 07:21 AM
Neko's former stage: Bouncy Park.
Posted just in case. Thanked by: psychospacecow, TomGuycott, LunchPolice
06-04-2014, 03:42 PM
(This post was last modified: 06-04-2014, 05:28 PM by NICKtendo DS.)
I made a stage based on Super Arisa World. It's the shrine, but it's huge! Or the fighters are small, I don't know. Nintendogs stage, Pikmin etc.
I didn't ask Gors permission or anything. I did this on a whim. Gors, if you approve of this as your stage, please reply with a yay. The Space Ring can still be used for characters like Meta. This is not for the SAW Shrine stage. I've started working on spectators for Babylon Kingdom (and Bouncy Park if that one's in the game as well). The first one is Mao, from the Bouncy Cat prequel Bouncy Cat Mao. Added Babylon Queen. Her kingdom is in the game after all. Thanked by: Lexou Duck, Chris2Balls [:B], psychospacecow, Shade, Paladin, recme, Iocus, TomGuycott
06-05-2014, 04:57 PM
(This post was last modified: 06-05-2014, 05:08 PM by NICKtendo DS.)
New spectator: Guido. Who is Guido? He appears as a boss disguised as a ghost in Custom Clash, an old game of mine. He was merely misguided and soon became Splot's best friend. He's very timid, but his fear is often overcome by his sense of duty. All the spectator sprites are in the Babylon Kingdom post, including a sheet. Mock-up on where the spectators go. Thanked by: psychospacecow, Virt, Chris2Balls [:B]
06-07-2014, 09:53 PM
Your stages are starting to look great! I think the idea of tiling them makes it a lot easier to manage.
May I suggest you make Guido's shoes yellow, to stand out from the grass?
06-08-2014, 07:48 AM
(This post was last modified: 06-08-2014, 05:48 PM by NICKtendo DS.)
Guido redone. Cien de Feu. You've probably seen him in the Sketches and Finished Pieces topic or my Deviant Art. He's planned for a Bouncy Cat game that's probably never going to happen. Short story: He was banished from the Kingdom by practicing Pyromancy. His life is devoted to taking the most out of his fire-type abilities. Hanna Brass An old character of mine. She is a cyborg. How? Her mother's a human and her father's a robot. Simple! Her obsession of being a world famous hero lead her to creating the hero league Team Crashers. Why is it called Team Crashers? Because they "Crash" other dimensions, fighting evil where and whenever needed. Even Splot was a Team Crashers member! Thanked by: Chris2Balls [:B], recme, TomGuycott, Baegal, Phantom Killah, psychospacecow, Kami
06-08-2014, 10:02 PM
(This post was last modified: 06-08-2014, 10:49 PM by Chris2Balls [:B].)
Thanked by: TomGuycott, Baegal, psychospacecow, Sevenstitch, Crappy Blue Luigi, NICKtendo DS, tykel, recme, Garamonde, Lexou Duck
06-08-2014, 10:18 PM
(This post was last modified: 06-08-2014, 10:18 PM by TomGuycott.)
That looks AMAZING.
Also, I don't remember if this was posted, but this is the sheet for the TSR space station: However, if someone wants to make the stage extra special, it could use a separate space background and a foreground platform for the fighters to be on. Thanked by: Chris2Balls [:B], Baegal, Crappy Blue Luigi, recme, psychospacecow, Garamonde
06-09-2014, 03:27 AM
(This post was last modified: 06-09-2014, 10:24 AM by NICKtendo DS.)
I think I'll get to that one day. I appear to have lost the original files.
I have an idea on how to do this. I'll make a new, separate meteor, separate space and a new floor. The under-the-floor stuff will be removed. Working on this on my dad's PC using Paint. This is the bridge AKA the floor the fighters fight on. The bigger railing overlaps the players. The part of the bridge that has the logo on it is the middle. I'll be redoing the entire stage BTW. The old one was made for a fixed screen. I'll make one more suitable for (parallax) scrolling. Meteor added. Wait... Is it made of bricks? Thanked by: psychospacecow, Crappy Blue Luigi, Garamonde
06-09-2014, 10:57 AM
Thanked by: recme
06-09-2014, 11:00 AM
(This post was last modified: 06-09-2014, 11:03 AM by NICKtendo DS.)
Psychospacecow, if you're reading this. Do you approve of being an asset in the Space Ring stage? I made a sprite for you, since it's space, so I had to. The major parts (the main background and various assets) I will do in Photoshop when I can. I need to be able to preview this to make sure this stage is of proper size/proportion. Thanked by: Chris2Balls [:B], Garamonde, Sevenstitch, recme, TomGuycott
06-09-2014, 12:28 PM
In regards to Chris's alternate colored stage, this is a very doable thing. In terms of HOW it appears, it will likely be randomized, but the visual data doesn't take up a lot of room in the stages. The biggest portion is music, which a this point is still limited to Wav format.
I will be running a test soon for the maker's third viable form of music, which is listed as CD. I'll have to see how it works, but in the end we could end up limiting the game's file size at the cost of needing a cd inserted to play the music, which at that point maybe the whole game could be on a disc. Thanked by: Chris2Balls [:B]
06-09-2014, 12:54 PM
(06-09-2014, 10:57 AM)Mighty Jetters Wrote:No worries, they're there for scale.(06-08-2014, 10:02 PM)Chris2Balls [:B] Wrote: [IMG]http://i.imgur.com/BteFDul.gif[IMG] Still WIP Thanked by: NICKtendo DS, Crappy Blue Luigi, psychospacecow, TheShyGuy, tykel, recme, Paladin, Garamonde, Sevenstitch, Baegal, Lexou Duck, TomGuycott
06-09-2014, 01:46 PM
i hope that cyan doesnt stay. it sorta hurts when looking at it!
are these colors even a part of the pallete? theyre very reminiscent of nes colors!
06-09-2014, 05:28 PM
I actually really like the cyan
(the palette was recently added to--check the resources thread) And TBH the resizing thing looked really cool too. Looks great o/ Thanked by: Chris2Balls [:B]
06-09-2014, 05:34 PM
I really like the cyan too :c
Here's a version with grey instead: Thanked by: tykel, NICKtendo DS, TomGuycott, Garamonde
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