08-24-2009, 08:41 AM
Is this for GM7? And we can make other platform games besides Mario games, right?
Darkyoshi Mario Engine 4
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08-24-2009, 08:41 AM
Is this for GM7? And we can make other platform games besides Mario games, right?
08-24-2009, 12:23 PM
Lol, hey DeeY. I personally think the engine is nice, but the style mixing is lacking.
08-24-2009, 12:33 PM
I was thinking of changing the graphics in the executable, but i'll do that later, now i'm fixing somethin' relationed with throw blocks
I added recently a gameplay video of the engine, you can find it in the first post.
08-24-2009, 07:00 PM
Nice, thanks!
08-24-2009, 08:24 PM
I have no interest in making a Mario fangame and even I think this looks badass.
08-24-2009, 09:14 PM
yeah, this is looking great~
Keep it up!
08-25-2009, 02:58 AM
Thanks for the comments, I'm open for suggestions for this engine, If someone wants to suggest something for this engine post it.
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ERROR in action number 1 of Create Event for object obj_fademaker: In script scr_initcollect: Error in code at line 1: global._dissapear = ds_map_create() at position 21: This function is only available in the Pro Edition. ___________________________________________ I ran the gmk file in GM7 Lite and that's what it says...
08-25-2009, 07:54 AM
This engine is for the registered version of Game Maker BUT I'm working on the lite version of it.
08-26-2009, 08:06 AM
I'll wait for it. I checked the executable and it's great!
I can't get past the first stage. What's happening to me?!
08-26-2009, 12:29 PM
09-20-2009, 02:50 PM
It's Update Time
- "NEW" Pause menu with this options, ("Continue","Save / Quit", Quit Game" and "Exit Level") - Added a variable in the levelpanel and mapfort objects to check if the phase is cleared and activate the "Exit Level" option in the pause menu Enjoy!
10-24-2009, 03:01 AM
Updated to version 6.5
- Fixed some things - Timelimit + Music speed up - New Invincibility Effect
11-03-2009, 11:34 AM
nice engine i saw it before
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