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(09-08-2009, 09:57 PM)Children_of_Decadence Wrote: phantom hourglass was a good game, but it shouldnt have been for the ds, it would have fit perfectly with the wii i believe.
My thoughts exactly. It was a great concept that fell short because of how it was presented. The limitations of the DS are what separate Phantom Hourglass from Wind Waker.
Unfortunately, it seems to me that the same thing will happen to Spirit Tracks.
So I say to Nintendo: STOP RELEASING DS ZELDA GAMES!
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Or better yet,
HEY NINTENDO MAKE GOOD ZELDA GAMES!
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Or better yet, people who don't like the games realize they aren't forced to play them
This logic would work if it wasn't for the fact that "whoopsy doodle i just spent 30 dollars on a shitty zelda game, let me go return it to gamestop for 5"
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(09-12-2009, 02:15 AM)Arthur Wrote: Or better yet, people who don't like the games realize they aren't forced to play them
Or, even better than that, Nintendo should pander to the REAL Zelda fans who have all 100%'d every other Zelda game. Small Fry games like Phantom Hourglass and Spirit Tracks should just be appetizers that shortly predate much larger, tougher, and more fun Zelda games.
Sure, we aren't forced to play them, but true Zelda gamers need something new to play and not only have they not had a true canon release since late 2007, that game was a mini-quest, barely a real game unto itself and not much fun to 100%.
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They should at least stop making games with Toon Link. For a while.
Any noise annoys an oyster, but a noisy noise annoys an oyster more.
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its perfectly possible to make good DS zeldas. I mean, three of the greatest zelda games of all time are for far more primitive handhelds. nintendo is just being retarded
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(insert interesting signature here)
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(09-15-2009, 08:50 PM)Daisydoll Wrote: read this. it's true
http://thecoffeedesk.com/news/index.php/...ks-review/
That person is quite a powerful writer. He's managed to make me hate him with just one article.
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(09-12-2009, 11:56 PM)Village Idiot Wrote: (09-12-2009, 02:15 AM)Arthur Wrote: Or better yet, people who don't like the games realize they aren't forced to play them
Or, even better than that, Nintendo should pander to the REAL Zelda fans who have all 100%'d every other Zelda game. Small Fry games like Phantom Hourglass and Spirit Tracks should just be appetizers that shortly predate much larger, tougher, and more fun Zelda games.
Sure, we aren't forced to play them, but true Zelda gamers need something new to play and not only have they not had a true canon release since late 2007, that game was a mini-quest, barely a real game unto itself and not much fun to 100%.
Obviously does not understand Nintendo's techniques for success.
They are not going to make you a game just for nostalgia's sake. The next gen has no nostalgia. Nintendo is pulling new people into the videogame craze. The next generation of Zelda is forming now, and it is bringing in a new army of new Zelda fans with it. These latest games are what's keeping up Zelda, not fond memories of the past.
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posted there.
i love sarcasm
Quote:Yes, trains don’t fit the Zelda universe because there never were any steampunk elements in Majora’s Mask and Twilight Princess, therefore it just don’t fit.
And you hate Wind Waker because of the cel-shading, that is a perfectly good reason to hate it, after all, cel-shading is really gay and homosexual, and we don’t want to play a gay game, do we? Because Zelda is manly, and LttP and the gameboy Zelda games were all realistic like OoT and TP and therefore, Wind Waker’s style totally misfits the series.
Oh, why did I even mentioned the gameboy Zelda games, they aren’t worth two shits anyway, seeing as you didn’t mention Link’s Awakening or the first Zelda, after all, Zelda only began at “A Link to the Past”, isn’t it true? Or else it’d be called “A Link to the Present” or “A Link to the Future”!
Fantastic rant, I really enjoyed it.
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fuck i cant find Rokkan's post...
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it's right up your post
like my dick in your ass [/joke laughs]
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