Game: Guardians / Dejin Makai II
System: Arcade
![[Image: sectionpng.png]](http://img705.imageshack.us/img705/4664/sectionpng.png)
A nice beat 'em up game from Banpresto.
Most of the characters doesn't have a name, so I put the number they are called on the ROM.
Enemy 4
![[Image: iconen4.png]](http://img840.imageshack.us/img840/8366/iconen4.png)
http://img94.imageshack.us/img94/3703/en...njinma.png
Enemy 34 (doberman)
![[Image: iconen34.png]](http://img508.imageshack.us/img508/6810/iconen34.png)
http://img152.imageshack.us/img152/9206/...enjinm.png
![[Image: iconen02.png]](http://img256.imageshack.us/img256/831/iconen02.png)
![[Image: iconen06.png]](http://img546.imageshack.us/img546/8935/iconen06.png)
![[Image: iconen14.png]](http://img412.imageshack.us/img412/2483/iconen14.png)
![[Image: iconen13.png]](http://img838.imageshack.us/img838/6350/iconen13.png)
http://img218.imageshack.us/img218/1051/...enjinm.png
http://img835.imageshack.us/i/enemy06gua...njinm.png/
http://img267.imageshack.us/i/enemy13gua...njinm.png/
http://img21.imageshack.us/i/enemy14guar...njinm.png/
![[Image: iconen16.png]](http://img196.imageshack.us/img196/5997/iconen16.png)
![[Image: iconen17.png]](http://img696.imageshack.us/img696/975/iconen17.png)
![[Image: iconen32.png]](http://img444.imageshack.us/img444/9508/iconen32.png)
http://img191.imageshack.us/img191/3531/...enjinm.png
http://img248.imageshack.us/img248/2237/...enjinm.png
http://img132.imageshack.us/img132/9125/...enjinm.png
I will rip every character from this game.
Check this tread from time to time to see the progress.
Quick question: Can I post ziped files (one image per frame) instead of sheets? Because with the zipped files I can let the sprites perfectly aligned, this is good for coders at Mugen/Fighter Maker/OpenBOR.
System: Arcade
![[Image: sectionpng.png]](http://img705.imageshack.us/img705/4664/sectionpng.png)
A nice beat 'em up game from Banpresto.
Most of the characters doesn't have a name, so I put the number they are called on the ROM.
Enemy 4
![[Image: iconen4.png]](http://img840.imageshack.us/img840/8366/iconen4.png)
http://img94.imageshack.us/img94/3703/en...njinma.png
Enemy 34 (doberman)
![[Image: iconen34.png]](http://img508.imageshack.us/img508/6810/iconen34.png)
http://img152.imageshack.us/img152/9206/...enjinm.png
![[Image: iconen02.png]](http://img256.imageshack.us/img256/831/iconen02.png)
![[Image: iconen06.png]](http://img546.imageshack.us/img546/8935/iconen06.png)
![[Image: iconen14.png]](http://img412.imageshack.us/img412/2483/iconen14.png)
![[Image: iconen13.png]](http://img838.imageshack.us/img838/6350/iconen13.png)
http://img218.imageshack.us/img218/1051/...enjinm.png
http://img835.imageshack.us/i/enemy06gua...njinm.png/
http://img267.imageshack.us/i/enemy13gua...njinm.png/
http://img21.imageshack.us/i/enemy14guar...njinm.png/
![[Image: iconen16.png]](http://img196.imageshack.us/img196/5997/iconen16.png)
![[Image: iconen17.png]](http://img696.imageshack.us/img696/975/iconen17.png)
![[Image: iconen32.png]](http://img444.imageshack.us/img444/9508/iconen32.png)
http://img191.imageshack.us/img191/3531/...enjinm.png
http://img248.imageshack.us/img248/2237/...enjinm.png
http://img132.imageshack.us/img132/9125/...enjinm.png
I will rip every character from this game.
Check this tread from time to time to see the progress.
Quick question: Can I post ziped files (one image per frame) instead of sheets? Because with the zipped files I can let the sprites perfectly aligned, this is good for coders at Mugen/Fighter Maker/OpenBOR.