01-11-2012, 07:06 PM
Ah, okay.
Before I upload these, though, a few things should be fixed. I'm not allowed to accept .TGA textures, so they should be converted to .PNG instead. Be careful on how you go about converting them, as not all programs that can convert .TGAs will keep the alpha channel. This also means changing the texture paths in the .DAE files, which you can do with any text editor (such as Notepad++). (See this post for instructions if you need them.) Lastly, only a couple of the models have .DAEs and .SMDs. These models are acceptable as is, but I'm sure people would like having .DAEs for all of them.
I look forward to being able to upload these. Nice job on the rips!
Before I upload these, though, a few things should be fixed. I'm not allowed to accept .TGA textures, so they should be converted to .PNG instead. Be careful on how you go about converting them, as not all programs that can convert .TGAs will keep the alpha channel. This also means changing the texture paths in the .DAE files, which you can do with any text editor (such as Notepad++). (See this post for instructions if you need them.) Lastly, only a couple of the models have .DAEs and .SMDs. These models are acceptable as is, but I'm sure people would like having .DAEs for all of them.
I look forward to being able to upload these. Nice job on the rips!