Posts: 988
Threads: 36
Joined: Jun 2008
i don't have extractor magic dohickys on my laptop
i just have blender to convert them and PMDe to rig them and MMD to animate with them.
Say valforwing, when people make a reply underneath your post, it doesn't mean they are talking to you, sometimes people just forget to quote the person they're replying to.
Posts: 988
Threads: 36
Joined: Jun 2008
well....that might explain somethings...
silly me.
Posts: 901
Threads: 27
Joined: Nov 2011
While technically looking through every single model for the right ones is the surefire way to find the one you want, not everyone has that kind of time. Wind Waker has 577 objects and 156 location directories, some of which can have 30+ subdirectories. Super Mario Galaxy had 1844 models. I don't know about Twilight Princess's files, but I imagine the number of files is somewhere between them. Looking through that many files requires a lot of free time and patience.
Posts: 988
Threads: 36
Joined: Jun 2008
boy do i know it
I'm still sorting the dump file crett uploaded with all the KH2 stuff!
Zerox did one a while back too with all the Birth By sleep stuff. that one was a pain because after i sorted them and converted them to MMD..i realized i deleted them by mistake right before i was going to upload them and had to do them all over again!
Posts: 1,567
Threads: 59
Joined: Feb 2012
02-22-2012, 05:01 AM
(This post was last modified: 02-22-2012, 05:03 AM by TGE.)
Dont talk about Wind Waker, ITS AN ABSOLUTE HELL!
WHY DOESNT NINTENDO ORDER THINGS NORMALLY JEEZ.
How to F**k did they know where to files where. C'mon Nintendo, you have one sucky ordering system.
And I'm having trouble with Wind Waker, Textures aren't extracted... that means that I have to use the BMD plugin do sort them all over again.... WTFHOLYSHIZBBQ
Calm down.............. I'm finishing some stuff including Mario Kart Icons and previews, Sonic Generations Demo I once started on. And after that, I WANT SEE MY MODELS ON THE SITE! please! BTT You could just spend like 5 minutes looking through those files, and then do something else or else you will get insanely bored. And make sure you have some music on, or else!
EDIT: Sorry for the caps, got a little frustrated there. Nintendo and their ordering system, Silly.
Posts: 988
Threads: 36
Joined: Jun 2008
it's the adventure of searching and sorting through the models that makes it fun
hopefully someone will do a dump of a game like dirge of cereberus
i bet it's filled with unused models and cut stuff
Posts: 80
Threads: 12
Joined: Oct 2011
Could you rip a female Zora from TP on the Wii version please?
I would love to import her over Zelda, but I can't really rip from TP seeing as I don't have an iso or anything.
Also...Zant....must have....
With swords if possible
Posts: 1,567
Threads: 59
Joined: Feb 2012
I can also look into it for ya? (02-24-2012, 12:34 PM)Naruto200Man Wrote: Could you rip a female Zora from TP on the Wii version please?
I would love to import her over Zelda, but I can't really rip from TP seeing as I don't have an iso or anything.
Also...Zant....must have....
With swords if possible
Posts: 80
Threads: 12
Joined: Oct 2011
(02-24-2012, 03:54 PM)thegameexplorer Wrote: I can also look into it for ya?
Sure, send me the .bress it came in for both too if you can =3
Posts: 988
Threads: 36
Joined: Jun 2008
the female zora or the queen model?
I know where you can get a good amount of Twilight Princess Models, it's a different site but if u need the model for a project or something i can direct you to it if you PM me....like i said it's a LARGE amount of the models but it lacks several important ones like epona and what not.
Posts: 1,567
Threads: 59
Joined: Feb 2012
02-25-2012, 01:42 PM
(This post was last modified: 02-25-2012, 01:45 PM by TGE.)
Man I can help u.
2 things can help you.
1)Demo#_# files contain cutscene models correctly listed on order.third cutscene is Demo#3 or 4
2) the zora files are in Z.RA like files. They use alot of shortwritings likee ganondorf is GND etc. Use the search function and you will easily find models. (02-25-2012, 12:24 AM)valforwing Wrote: the female zora or the queen model?
I know where you can get a good amount of Twilight Princess Models, it's a different site but if u need the model for a project or something i can direct you to it if you PM me....like i said it's a LARGE amount of the models but it lacks several important ones like epona and what not.
Follow my thread "thegameexplorer's Rip Palace"
BTW only wii games use bress. Most gamecube games use .ARC and .BMD files. But I will try to include them. (02-24-2012, 11:54 PM)Naruto200Man Wrote: (02-24-2012, 03:54 PM)thegameexplorer Wrote: I can also look into it for ya?
Sure, send me the .bress it came in for both too if you can =3
Zelda-Capital right? (02-25-2012, 12:24 AM)valforwing Wrote: the female zora or the queen model?
I know where you can get a good amount of Twilight Princess Models, it's a different site but if u need the model for a project or something i can direct you to it if you PM me....like i said it's a LARGE amount of the models but it lacks several important ones like epona and what not.
Posts: 80
Threads: 12
Joined: Oct 2011
Wasn't TP ported to the wii though? Hum, I think I remember playing the wii and gamecube versions of TP, the graphics for the wii version were much better, not HD, but certainly better XP
As for which one, just the female zora
Ganondorf and Zant's models aren't too important, but if you could get those (Zant with his two swords please) as well that would be nice.
And just pm me a link to ur thread :/
Posts: 901
Threads: 27
Joined: Nov 2011
(02-25-2012, 07:54 PM)Naruto200Man Wrote: Wasn't TP ported to the wii though?
It was developed for both. However, it's essentially the same game, which means the same engine, and same model format. BMD and BRRES are two entirely different formats, so they wouldn't just change the format between versions.
Posts: 988
Threads: 36
Joined: Jun 2008
about the only thing that really changed between the games was the controlls, the addition of the Navi pointer and the fact that the mirrored the whole game to suit the general right handed audience.
|