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Doom 3 Ripping help
#1
So i ripped all the stuff out of the doom 3 pk4 files using Idtech4 file unpacker and when i checked the model folders i could only find the .TGA textures, no models to be seen. Am i stupid? Where would they be if not in models? Confused please help, Thank you.

Alright i'm dumb, it was all in a separate folder called md5 in the models directory, but now when i convert them to obj they look really low poly and blocky, also would like to know how to get the textures on the model thanks.
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#2
Texturing tutorial:
https://youtu.be/6gRUUeFteQg
fbx or dae have better export.
Du you use blender or 3d max?
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#3
(10-30-2019, 05:20 PM)sutinoer Wrote: Texturing tutorial:
https://youtu.be/6gRUUeFteQg
fbx or dae have better export.
Du you use blender or 3d max?

I Use Blender but i would get acquainted with 3d max if i had to
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#4
You can have a student version for free.
https://www.autodesk.com/education/free-...re/3ds-max
Now you need md5mesh importer for 3d studio max:
https://www.gildor.org/downloads
it's very easy to use and support animations. And the textures you can added with drug and dropp.
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#5
Thank you very much for your help.
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