Doom 3 Ripping help - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Doom 3 Ripping help (/thread-36268.html) |
Doom 3 Ripping help - Plamz Doom - 10-28-2019 So i ripped all the stuff out of the doom 3 pk4 files using Idtech4 file unpacker and when i checked the model folders i could only find the .TGA textures, no models to be seen. Am i stupid? Where would they be if not in models? Confused please help, Thank you. Alright i'm dumb, it was all in a separate folder called md5 in the models directory, but now when i convert them to obj they look really low poly and blocky, also would like to know how to get the textures on the model thanks. RE: Doom 3 Ripping help - sutinoer - 10-30-2019 Texturing tutorial: https://youtu.be/6gRUUeFteQg fbx or dae have better export. Du you use blender or 3d max? RE: Doom 3 Ripping help - Plamz Doom - 10-31-2019 (10-30-2019, 05:20 PM)sutinoer Wrote: Texturing tutorial: I Use Blender but i would get acquainted with 3d max if i had to RE: Doom 3 Ripping help - sutinoer - 11-01-2019 You can have a student version for free. https://www.autodesk.com/education/free-software/3ds-max Now you need md5mesh importer for 3d studio max: https://www.gildor.org/downloads it's very easy to use and support animations. And the textures you can added with drug and dropp. RE: Doom 3 Ripping help - Plamz Doom - 11-01-2019 Thank you very much for your help. |