THE LEGND OF ZEDLA: REVIVEL - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: THE LEGND OF ZEDLA: REVIVEL (/thread-16424.html) |
THE LEGND OF ZEDLA: REVIVEL - Phantom Killah - 01-18-2011 I'm bringing this stuffs back ---------Original Post----------------------------------- I noticed I've only ever submitted one sheet to the site so I thought that if I did something really simple I might actually be able to finish it ------------------------------------------------------------------------ RE: floppy green hat guy - Ninspriterx - 01-18-2011 I think for like holding the weapons he should have more of a sturdy stance than standing up regularly straight. (Bending knees, legs farther apart.) This is cute though. RE: floppy green hat guy - arün - 01-18-2011 Are you trying to draw Zelda? Anyway nice walk cycle, I love the jumpy look that 4 frame walk cycles have. Adds a cartoon look to it. Shading seems a bit imposing though and if you aren't picky on color counts I'd shade the sword a bit too. RE: floppy green hat guy - tsr moderation staff - 01-18-2011 (01-18-2011, 09:42 PM)arün Wrote: Zelda? RE: floppy green hat guy - arün - 01-19-2011 the first image on google when you search "zelda" is some green kid RE: floppy green hat guy - Phantom Killah - 01-19-2011 die octorock! RE: floppy green hat guy - ThePortalGuru - 01-19-2011 Liking it so far, Phantom! RE: floppy green hat guy - arün - 01-19-2011 calm your boner i'm just foolin' Cool animation but how's it look after a walk cycle? I'd assume his sword just jerks up and then he brings it down...that may look a bit odd. I'm not sure, try it out. RE: floppy green hat guy - Phantom Killah - 01-20-2011 hmmm RE: floppy green hat guy - Phantom Killah - 01-24-2011 fixed his hat when his head is tilted up, changed the shape of his swinging sword, other fixes RE: floppy green hat guy - Gors - 01-24-2011 the attack sequence looks weak as hell. Give the animation a lot more impact. RE: floppy green hat guy - Delicious - 01-24-2011 I love the attack animation. There is so much character in it. RE: floppy green hat guy - Cobalt Blue - 01-24-2011 that walking animation could surely use at least 2 more frames to match the attack sequence's flow. RE: floppy green hat guy - DioShiba - 01-25-2011 The walking animation kind of looks jagged when I look at it closely, I'd kind of smooth it out if you plan on tweaking it. RE: floppy green hat guy - Phantom Killah - 01-27-2011 New attack sequence Thanks to Flying Monkey |