Bomberman max gameboy sprites - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------- Forum: Game Boy (https://www.vg-resource.com/forum-38.html) +------- Thread: Bomberman max gameboy sprites (/thread-16911.html) Pages:
1
2
|
Bomberman max gameboy sprites - verifiaman - 03-18-2011 I'm not sure if there is a rip on the internet, but i cant find anywhere, so if anyone can find these sprites elsewhere, I'll take it down. RE: Bomberman max gameboy sprites - Davy Jones - 03-18-2011 1. What's up with these tow curved lines below "border styles"? 2. "Enemie and bosses" are too close to the sprites, the font even goes into them (the "i" from Enemies, the "d" from and and the "b" from bosses RE: Bomberman max gameboy sprites - verifiaman - 03-18-2011 I don't know. That keeps happening for some reason. the text i mean RE: Bomberman max gameboy sprites - Davy Jones - 03-18-2011 Can you re-rip these two? Keep more space between your text and the sprites, it makes it easier to accept your sheet. RE: Bomberman max gameboy sprites - A.J. Nitro - 03-18-2011 It doesn't matter if there is another rip like this on the internet. As long as it's not on tSR, and as long as the sheet isn't stolen of course. RE: Bomberman max gameboy sprites - verifiaman - 03-18-2011 Re-ripped: RE: Bomberman max gameboy sprites - Garamonde - 03-18-2011 (03-18-2011, 02:23 PM)verifiaman Wrote: Re-ripped: I'd personally space each of the sprites a little and move the text down a bit more. Otherwise, not a bad rip! But what's everyone else think? EDIT: I always space my sprites by at least two pixels, so they're easy to see and select. RE: Bomberman max gameboy sprites - verifiaman - 03-18-2011 Thanks! there are a lot more than that, and i have some bomberman max 2 enemies somewhere on my lcomputer RE: Bomberman max gameboy sprites - Garamonde - 03-18-2011 (03-18-2011, 04:07 PM)verifiaman Wrote: Thanks! there are a lot more than that, and i have some bomberman max 2 enemies somewhere on my lcomputer Okay then. Though you may consider putting the enemies and bosses, the level tiles/objects/breakable blocks, and things like that in separate sheets. Also... I was wondering about the enemy and boss animations too. RE: Bomberman max gameboy sprites - verifiaman - 03-19-2011 How would i do that? i don't have any video editing tools. RE: Bomberman max gameboy sprites - Dazz - 03-20-2011 Without any animations, we can't accept it... They are of little use without animations. There are a couple tutorials on our YouTube channel that can teach you how to rip without video software. RE: Bomberman max gameboy sprites - verifiaman - 03-20-2011 I'm ripping bomberman's and the enemy sprites right now. i'll have them up in a day or two. RE: Bomberman max gameboy sprites - verifiaman - 05-26-2011 Update: Here are some Tilesets City star Battle star Zaurus star Future star Secret star RE: Bomberman max gameboy sprites - Garamonde - 05-27-2011 Ahhh that's better! Nice job. Though there's no credit thingy on them saying who ripped them. RE: Bomberman max gameboy sprites - verifiaman - 05-27-2011 Here you go: |