Crappy's Tiny Stuffs Place - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Crappy's Tiny Stuffs Place (/thread-20508.html) |
Crappy's Tiny Stuffs Place - Crappy Blue Luigi - 06-02-2012 general sprites thread: take 2 expect this to be updated even more sporadically than the beat 'em up thread so i tried to make a Sonic?? this happened. i was thinking i might redesign some guys and make a core cast of 7 (metal sonic, metal mighty, and metal ray [not shown] are all basically the same character), but i only really ended up redesigning Amy. i think the only reason she was designed with clothes was because the original designer didn't know how to make her feminine without giving her a dress. (i think current character designers at Sonic Team have the same problem) things i'm worried/unsure about: -readability of ray's arm in front of his tail -readability of metal sonic and metal mighty's hands behind their tummy hole things -the color of metal mighty's eyes (they kind of blend in due to being a similar shade of red but other color eyes looked kind of funky on him) -amy (though this is probably just my preconceptions about the character making it hard for me to accept change) -is eggman's mustache big enough? i would love some crits on these, especially for the stuff listed above. RE: Crappy's Tiny Stuffs Place - Virt - 06-02-2012 Eggman's glasses seem kinda small. Try and increase the diameter by one pixel. other than that, they're great! Though I'd love to see Amy with some clothes. :/ EDIT: Also, Sonic's quills bend the wrong way. They should go down, not up. RE: Crappy's Tiny Stuffs Place - Crappy Blue Luigi - 06-02-2012 (06-02-2012, 02:00 PM)Virt the Fox Wrote: Sonic's quills bend the wrong way nope nope nope, stylistic choice. i think having his spines angle up makes him look more built for speed, more aerodynamic, like he's been running so long that his spines just naturally stay in that position. it also makes for a good contrast to amy, whose spines do flop down. as for eggman's glasses... i tried, but i don't think it looks very good. RE: Crappy's Tiny Stuffs Place - Sevenstitch - 06-02-2012 I actually liked the first pass of Eggman, myself. I'm not sure who the second and third character are, but thats simply because I haven't played a Sonic game since sonic 3. Oh, and i'm just wondering, but why no Tails? RE: Crappy's Tiny Stuffs Place - Crappy Blue Luigi - 06-02-2012 http://info.sonicretro.org/Mighty_the_Armadillo http://info.sonicretro.org/Ray_the_Flying_Squirrel no tails because ray fulfills that role. EDIT: mighty also fulfills knuckles's role, but only in playable form. knux is still around to be a dick to the trio at every opportunity. RE: Crappy's Tiny Stuffs Place - Gaia - 06-02-2012 Ah yes, the good 'ol Triple Trouble-style plot. Still lives on to this day (fun fact: I consider Sonic Adventure 2 to be the console/modern version of Triple Trouble due to the similar plot devices)~ RE: Crappy's Tiny Stuffs Place - Crappy Blue Luigi - 06-02-2012 the humble beginnings of yet another not-green-hill zone. RE: Crappy's Tiny Stuffs Place - Gaia - 06-02-2012 The sprites and the background seem to meld in with one-another, try using a color the one that may (or may not) haven't been used yet. Whoops, sorry. It's just me being an idiot and posting in the wrong topic, carry on! RE: Crappy's Tiny Stuffs Place - Crappy Blue Luigi - 06-05-2012 moving conversation here so i don't crap up the NESprite topic (06-05-2012, 08:52 PM)recolorme Wrote: Isn't mario's, or somari's mustache different than luigi's? indeed it is! that's why i made it different. here, have a luigi head for comparison. totally different. mario's is thicker immediately below the nose and isn't as pointed at the ends. RE: Crappy's Tiny Stuffs Place - Zapchu25 - 06-07-2012 (06-05-2012, 09:03 PM)Crappy Blue Luigi Wrote: moving conversation here so i don't crap up the NESprite topic I don't know.... I kind of liked the square nose better. Classic CBL Yeah.... we tight RE: Crappy's Tiny Stuffs Place - Crappy Blue Luigi - 06-07-2012 check it: metal ray! not too sure on this one. coming up with a robotic feature that looked sonic-y was kind of difficult, and i'm still not confident that i went in the right direction. metal mighty and eggman are subtly different. pistachio plains zone?? anyway, i separated those 24x24 tiles into simpler 12x12 tiles. it's looking a lot more organized and flexible now. i also made these slopey tiles. all i did was continually vertically skew the original grass tile by 6, 4, 3, 2, and then 1 pixel; really simple stuff. it starts looking a bit off at the 2 pixel skew. it'll do for now as an outline, but i'll need to make it grassier later. RE: Crappy's Tiny Stuffs Place - Previous - 06-07-2012 There are some angles in your slope, like directly above the one larger dark square. You'll probably need a few more tweaked elements to get them more round, but it'll look much better especially in loopings. RE: Crappy's Tiny Stuffs Place - Crappy Blue Luigi - 06-10-2012 oh yeah, i totally get that this simplistic sloping style i've done isn't very smooth. i'll fix it up later. these are a some 16x16 gats & crap sprites i made for a Super Mario War graphics/map/music pack project i'm working on with gatsbuddy. ain't they cute? RE: Crappy's Tiny Stuffs Place - Kabukiguy - 06-10-2012 (06-10-2012, 08:40 PM)Crappy Blue Luigi Wrote: oh yeah, i totally get that this simplistic sloping style i've done isn't very smooth. i'll fix it up later.oh mamma, i gotta remember to save these for when the Java release comes out. RE: Crappy's Tiny Stuffs Place - Sevenstitch - 06-10-2012 That is so weird, I just redownloaded SMW earlier today. I wouldn't mind a copy of whatever you guys come up with. |