TorchManiac's submissions - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------- Forum: Game Boy Advance (https://www.vg-resource.com/forum-39.html) +------- Thread: TorchManiac's submissions (/thread-20693.html) Pages:
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TorchManiac's submissions - Candel - 06-25-2012 RE: TorchManiac's submissions - Davy Jones - 06-26-2012 Nice work, are the bullets identical? RE: TorchManiac's submissions - Candel - 06-26-2012 Actually, they aren't, the shape is almost identical, but the shading and the outline isn't the same: http://i.imgur.com/8BhlR.png RE: TorchManiac's submissions - Garamonde - 06-26-2012 The trail behind them is different, I see. RE: TorchManiac's submissions - Davy Jones - 06-26-2012 Actually, I meant the projectiles for the two gunmen. Are they using the same bullet? RE: TorchManiac's submissions - Candel - 06-26-2012 Ah, sorry I thought you meant something else. Actually, you made me notice something. Every bullet in this game has the exact same sprites. Those animators were really cheap... AlsoHEET NUMBAH TWO: Stage 2 characters http://i.imgur.com/phP6L.png I don't know if the placement is good or not, but if it sucks, can you guys put it together? I'll be gone for 2 weeks, anyway thanks RE: TorchManiac's submissions - Davy Jones - 06-27-2012 4th & 6th row, both second frame: Are these levitating pixels leftovers or do they belong to the sprites? Besides that, nice rip. We have currently a ripping project for shoot/beat 'em ups, do you plan to make more of them? RE: TorchManiac's submissions - Candel - 07-02-2012 Actually, that pixel annoyed me. It was part of the enemy's animation , but still the sixth row sprites had leftovers from the white background. which I took out : SHEET NUMBAH TWO (take 2) : http://i.imgur.com/ntU4Z.png Also, I was mistaken, my camp was only a week, so I'm back! And Davy Jones, maybe...I'm a slow ripper and i'm going to be totally outclassed by the other people who are contributing to that project... Well we'll see. RE: TorchManiac's submissions - Candel - 07-04-2012 Ok time for a new sheet : Lucky Luke Wanted- Stage 3 characters http://i.imgur.com/ImcCy.png RE: TorchManiac's submissions - Garamonde - 07-04-2012 Okie they're on the site now. RE: TorchManiac's submissions - Candel - 08-04-2012 Super Ghost and Ghouls/Choh Makai-Mura R Zombie first time I use Animget! RE: TorchManiac's submissions - Hiynastrike - 08-04-2012 (08-04-2012, 07:07 PM)TorchManiac Wrote: Super Ghost and Ghouls/Choh Makai-Mura R nice work torch but isen't there a version of the game where the crosses on the caskets are Ankhs instead of catholic crosses? https://en.wikipedia.org/wiki/Ankh RE: TorchManiac's submissions - Candel - 08-04-2012 I don`t think the Ankh is in the Gameboy Advance version, tonberry ripped the snes version and the ankh was there http://www.spriters-resource.com/snes/supergng/sheet/13745 I think the ankh was replaced by a cross in the gameboy advance version. RE: TorchManiac's submissions - Hiynastrike - 08-04-2012 (08-04-2012, 09:19 PM)TorchManiac Wrote: I don`t think the Ankh is in the Gameboy Advance version, tonberry ripped the snes version and the ankh was there ahhh I see I think the ankhs were changed for the american version of the snes game RE: TorchManiac's submissions - Candel - 10-15-2012 Game: http://www.spriters-resource.com/gameboy_advance/maya/ ill probably post the icons for the other sheet in a few minutes EDIT: Have fun Mighty Jetakus:p Also check the first post. EDIT: WELP FORGOT A BEE ENEMY |