Pokemon G/S/C Devamp Project - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +------ Forum: Sprite Projects (https://www.vg-resource.com/forum-15.html) +------ Thread: Pokemon G/S/C Devamp Project (/thread-11696.html) |
RE: Pokemon G/S/C Devamp Project - JoshR691 - 03-07-2010 well, Tried to make Munchlax, I think I failed on the shading (Tried to make it like Snorlax) : RE: Pokemon G/S/C Devamp Project - Wes - 03-07-2010 Snorlax's shading was all black with highlights of the color. Try that instead of just a bunch of black dithering. RE: Pokemon G/S/C Devamp Project - JoshR691 - 03-07-2010 I only didn't do that because I thought Munchlax is supposed to be a lighter color (Although, looking at them now, their only color difference are the feet, Stomach, & Bottom of the mouth...) Another problem is the eyes, although I guess I could have them opened...or have the head higlighted differently...I'll try different things RE: Pokemon G/S/C Devamp Project - Chaoxys - 03-07-2010 Personally, I think his eyes should be open. I mean, one of the biggest things with Munchlax is that, unlike his evolved form, he is capable of staying awake, so it should probably show. If not, then at least in his opening animation if you make one maybe? RE: Pokemon G/S/C Devamp Project - JoshR691 - 03-07-2010 Oh, I didn't know we were doing Crystal-like Animations (Then again, the title does say 'G/S/C'...) but yeah, If I animate it, it will have it's eyes opened, for at least a pose Edit: I think I fixed the shading, and I also added the opened eyes, and left the old one on there: RE: Pokemon G/S/C Devamp Project - 8-Bit Squirrel - 03-07-2010 That English is very broken RE: Pokemon G/S/C Devamp Project - Wes - 03-07-2010 Munchlax's eyes should be closer together, and his head should be maybe a pixel or two skinnie. RE: Pokemon G/S/C Devamp Project - maarten - 03-07-2010 im sorry the english translation doesnt work as we are at the same time of that odd reactions off RE: Pokemon G/S/C Devamp Project - Mallacxo - 03-07-2010 Munchlax looks great. RE: Pokemon G/S/C Devamp Project - JoshR691 - 03-07-2010 Made his head smaller, and it's eyes are closer together (Original's still there too...) : @ Maarten: Something seems off with Jirachi's arm (Assuming that's what's going behind his head) It seems a little long, and misshapen... RE: Pokemon G/S/C Devamp Project - Gwen - 03-07-2010 I'd like to take a crack at buizel if its not taken yet. RE: Pokemon G/S/C Devamp Project - Sengir - 03-08-2010 Previous/Latest / RE: Pokemon G/S/C Devamp Project - JoshR691 - 03-08-2010 I think the head could stand to be a pixel or two wider, and the thing on the top of it's head should be higher, unless it's at an angle, in which case, the eyes should be angled RE: Pokemon G/S/C Devamp Project - Sengir - 03-08-2010 Also, I don't like the shading on Munchlax's head. It's the straight line right below his eyes. RE: Pokemon G/S/C Devamp Project - JoshR691 - 03-08-2010 That looks better! Also, I didn't do much to it, just made the shading with this edit, just made it dip down: |