Random Talking Bush's Model Rips - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Models Resource (https://www.vg-resource.com/forum-50.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-53.html) +------ Thread: Random Talking Bush's Model Rips (/thread-16491.html) |
RE: Random Talking Bush's Model Rips - Random Talking Bush - 11-29-2012 (11-29-2012, 01:12 PM)senjen Wrote: I have a request would this game be ripable? http://en.wikipedia.org/wiki/PlayStation_Move_Heroes or if that one is not possible what about this one http://en.wikipedia.org/wiki/PlayStation_All-Stars_Battle_Royale (11-29-2012, 02:11 PM)Mighty Jetaku Wrote: I think as RTB said, PS games are extremely hard to rip from if not impossible most of the time because I assume since there is no working PS3 emulator to try and use a capturing program, you'd have to be lucky enough that the models/files are in recognizable/figure-outable format(s).This. Only reason I've been able to rip from the Neptunia games is because someone over at the XeNTaX forums by the name of "howfie" decoded the model format and wrote a program capable of converting them to a format that Lightwave can use. And then I take it from there and convert it to a format 3DS Max can use, fix up any problems, etc. As far as I know, PlayStation Move Heroes doesn't have a known model format, and PlayStation All-Stars Battle Royale's models are encrypted and may not be decrypted for a few years. Kinda like 3DS stuff, which nothing has happened for yet. But yeah. PlayStation 1 models are impossible to rip through emulation, PlayStation 2 models are painful to rip with emulation, and PlayStation 3 models are impossible to rip since it's not emulated, all models for it have to be decoded from the original files. RE: Random Talking Bush's Model Rips - senjen - 11-29-2012 ahh i see so Sony made their systems hard to rip i see ok i will ask for a easier request than what about No more Heroes or No More heroes 2 Desperate Struggle, for the wii? also letting you know there is a 360 version of the 1st no more heroes i heard that one is ripable incase you can't rip that wii version here is the the link about the 360 version http://forum.xentax.com/viewtopic.php?f=16&t=6593 They call the 360 version No More Heroes: Heroes' Paradise BTW Here is a wiki about the 360/ps3 version http://en.wikipedia.org/wiki/No_More_Heroes:_Heroes'_Paradise RE: Random Talking Bush's Model Rips - NintenFan - 11-30-2012 (11-29-2012, 09:40 AM)Random Talking Bush Wrote: Hyperdimension Neptunia Victory: Thank You Very Much!!!!! RE: Random Talking Bush's Model Rips - Dazz - 11-30-2012 Nice rips man, good stuff! RE: Random Talking Bush's Model Rips - Demonslayerx8 - 12-03-2012 yo RTB... i was wondering... would u mind looking into the .hack//versus format? see if the characters could be ripped? i kno it uses the Criware engine and stuff... cause i want black rose from that game. or if u can look into the other .hack// games for the PS2 RE: Random Talking Bush's Model Rips - Random Talking Bush - 12-18-2012 (11-29-2012, 05:03 PM)senjen Wrote: ahh i see so Sony made their systems hard to rip i see ok i will ask for a easier request than what about No more Heroes or No More heroes 2 Desperate Struggle, for the wii? also letting you know there is a 360 version of the 1st no more heroes i heard that one is ripable incase you can't rip that wii versionI've got the models sitting on my computer, so I could do so at a later time. (12-03-2012, 08:57 PM)Demonslayerx8 Wrote: yo RTB... i was wondering... would u mind looking into the .hack//versus format? see if the characters could be ripped? i kno it uses the Criware engine and stuff... cause i want black rose from that game. or if u can look into the other .hack// games for the PS2Hm. I could look into it sometime later, but I can't guarantee anything, unfortunately. Anyway, one last little update before the year's over. Hyperdimension Neptunia Mk2: (Neptune: Nep-Claus) (Neptune: Orange Frill) (I also fixed up Neptune's finger bones and Blanc's smoothing groups, since both were a bit problematic.) Hyperdimension Neptunia Victory: (Rei Ryghts) I've still got the rest of the Blade Kitten models to fix up. I'll be doing so... one of these days, at least. (EDIT: Gah. I'm re-submitting Purple Heart because I accidentally uploaded the wrong face textures, and also because the model had TWO right ears overlapping each other, one of which is more detailed but not attached to the model properly. I don't even...) RE: Random Talking Bush's Model Rips - Azu - 01-03-2013 Think you can do OBJ? The DAE files seem to crash Max when importing. RE: Random Talking Bush's Model Rips - Garamonde - 01-03-2013 Oh yeah .OBJs are kinda necessary in case the .DAE can't be used right? RE: Random Talking Bush's Model Rips - Random Talking Bush - 01-03-2013 (01-03-2013, 09:00 AM)Azu Wrote: Think you can do OBJ? The DAE files seem to crash Max when importing.Are you using ColladaMax and not the default DAE importer? Regardless, Noesis can convert the DAE/SMD to a bunch of other formats (maybe FBX will work better?). I don't really like submitting my models as OBJ since OBJs don't keep the rigging and almost everything I've submitted does (why re-rig when it's not necessary?). RE: Random Talking Bush's Model Rips - NintenFan - 01-04-2013 I'm using the Autodesk FBX Converter STEP 1.DAE to FBX Convert STEP 2.FBX to OBJ Convert Complete! RE: Random Talking Bush's Model Rips - Azu - 01-04-2013 That's too much work NintenFan.=P Especially since I remembered I had the SMD importer.=P RE: Random Talking Bush's Model Rips - RSstudios - 01-07-2013 Hello I need your help. I've seen your 3d model of the Shredder-Utrom and Cyber-Shredder from the game Teenage mutant ninja turtles: smash up. Please, help me to find the, or draw a 3D model of a Master Splinter, Karai, Casey Jones, April, Ninja Foot, Utrominator and Fujitoid from this game)))) RE: Random Talking Bush's Model Rips - Random Talking Bush - 01-07-2013 Oh, yeah, I forgot all about my TMNT rips. I'll go get a few of those for my next update. RE: Random Talking Bush's Model Rips - RSstudios - 01-07-2013 Please, rip first Master Splinter, Karai, Casey Jones and April. RE: Random Talking Bush's Model Rips - RSstudios - 01-13-2013 (01-07-2013, 06:24 PM)Random Talking Bush Wrote: Oh, yeah, I forgot all about my TMNT rips. I'll go get a few of those for my next update. Teach rip protected model of the Wii games? |