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tFR:SDtW Non Gors Workshop - NEWS! (05/31) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: tFR:SDtW Non Gors Workshop - NEWS! (05/31) (/thread-19628.html) |
RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Rosencrantz - 02-27-2012 ![]() there's thing here that I should probably clean up (mostly getting rid of some details) but I like how this is coming so far RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Gwen - 02-27-2012 ![]() Charging up the shot, it'll cause some hella kickback. It's 6 frames as is, but I might add more so charge up isn't instantaneous, of course if that isn't a problem. ![]() Once it reaches max charging, it loops between the last two frames until you fire a shot, or jump in which the shot will be retained if possible, otherwise it'd just cancel. EDIT: What do you guys think so far? Going to start on the kickback. RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Rosencrantz - 02-27-2012 FIGURED OUT WHAT WAS BOTHERING ME ![]() thinned down the arm pipes and fixed an exhaust vent, I'm a bit happier with it now !! RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Crappy Blue Luigi - 02-27-2012 that looks incredibly badass you better be the slow slugger with the absurdly long range punches RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Gwen - 02-27-2012 ![]() Too tired aka lazy atm to adjust the screen for to fit his hawk in the last few frames and I'll make a much better energy ball tomorrow. I should really get to bed heh. EDIT: That's it, I'm fracking tired. Here's what I've got. ![]() RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - BynineB - 02-27-2012 ![]() shake your groove thing. RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Hoeloe - 02-27-2012 Walking backwards. Animation plays twice so you can see how it fits together. ![]() RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - NICKtendo DS - 02-27-2012 Moar moves: ![]() Custom Clash Foot Poke (Functions as 'Duck Kick') ![]() Third Special: Custom Clash Rise Original animation is without Custom Clash. ![]() ![]() Custom Clash seperate. The Custom Clash is the signature sword of Splot, another character I made. ![]() Roll attack (Folward Kick) Ignore the AA in half of the frames. Assuming rotation is done within the engine, only 1 frame will suffice and only 1 is going to be on the sheet. The rotation is merely for demonstration. Game Maker is a bully when it comes to rotating images angles other than multiples of 90. ![]() ![]() Air Defend and Duck Defend, just to cross them off the checklist. RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Yo-Yo Boy - 02-27-2012 (02-26-2012, 10:05 PM)Kojjiro Blue Luigi Wrote: i'm not sure why, but i really like this guy. maybe it's the eyes.He's just sort of a shell or skin, so he doesn't have a brain, which means this fits him quite well. ![]() Progress? RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - MoneyMan - 02-27-2012 ![]() Probably gonna be an Assist Character This still needs work, but it's a ton better than I was expecting. Also yeah those hand... need work RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - NICKtendo DS - 02-27-2012 ![]() Claw Lunge (Back Punch) Just a few more attacks and the checklist is complete. Oh, and may I ask what a "Midnight Moe" is? I only need that done and three more attacks. (Going to skip the Parry moves because of Golden Neko and laziness). RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Yo-Yo Boy - 02-27-2012 Midnight Moe is an attack which transforms you into a girl, or if your character allready is a girl she will be transformed into another girl. RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - NICKtendo DS - 02-27-2012 Sweet. Now I have an excuse to make a Princess Princess cameo (Neko's twin sister). RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Hoeloe - 02-27-2012 (02-27-2012, 10:57 AM)Yo-Yo Boy Wrote: Midnight Moe is an attack which transforms you into a girl, or if your character allready is a girl she will be transformed into another girl. How exactly does this work? I assume it's some sort of status effect, but what exactly does it do? RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Gwen - 02-27-2012 Hey guys I was going to ask if there was anything I could do to improve the projectile in my charged shot? |