Daemoth's Submissions - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------- Forum: SNES (https://www.vg-resource.com/forum-46.html) +------- Thread: Daemoth's Submissions (/thread-23078.html) |
RE: Final Fantasy 6 rips - Davy Jones - 05-31-2013 When vSNES goes mad, I re-download it and everything is fine. The other one is when vSNES wants quicksaves which don't exist (deleted, etc.). Your problem sounds still weird to me. IPS-Patches shouldn't do anything to vSNES. RE: Final Fantasy 6 rips - Ton - 05-31-2013 Hah, I was actually going to ask if you planned to do an enemy skills sheet. I'm sure there's a list of them somewhere. RE: Final Fantasy 6 rips - daemoth - 05-31-2013 (05-31-2013, 01:41 PM)Tonberry2k Wrote: Hah, I was actually going to ask if you planned to do an enemy skills sheet. I'm sure there's a list of them somewhere.However, 50% of them are already done with the spell and weapon effect sheets. Its more matter of finding which of them use an unique animation. Ive already done Kefka, but he only have 3 attacks with unique sprites. Heres some im thinking about that are unique: - Tek-Laser from Magitek armor - S. Cross from a Dragon in kefka tower - Meteo from Pterodon - "The black ball that turn into an eye" used by some machine enemy iirc. - Vargas "Blizzard Fist"?, maybe it use the same anim as windslash - Phantom Train Wheel Female Npc Recolored: Edit: Male Npc Recolored: Creature Npc Recolored: RE: Final Fantasy 6 rips - Ton - 05-31-2013 "Dread" is that eyeball spell. There's also Imp Song, Shrapnel, that blue goo-man spell, slime, blaster, overcast... I'll look for a list. Haha. EDIT: A-ha! http://finalfantasy.wikia.com/wiki/List_of_Final_Fantasy_VI_Enemy_Abilities RE: Final Fantasy 6 rips - daemoth - 05-31-2013 (05-31-2013, 03:19 PM)Tonberry2k Wrote: "Dread" is that eyeball spell.Found how we can do it, with FF3usME. You can see the list of every attack and even edit a monster so he does that attack. They seem to be in 2 category, the Special attack ( most of the time can be sketch) and the unique abilities. That is gonna be really long to do Edit: Checking the special attack list, and there seem to be a lot of palette swap with things ive already ripped in weapons Effect. Ill put to good use that recolour tool. RE: Final Fantasy 6 rips - Ton - 05-31-2013 Oh yeah. This game has loads of palette swapped stuff, so I'm not surprised. That said, I just realized that there are a few boss frames I missed. Tritoch, while frozen in ice, has a little glint at the beginning right before he makes Biggs and Wedge disappear. Also, Atma/Atma Weapon has those gears that spin around inside of him at the beginning of the battle and when charging up. Ugh. RE: Final Fantasy 6 rips - daemoth - 05-31-2013 Here what ive done on the enemy attack, not completely done yet. Finally i didnt recolor anything, everything the monster had was using an animation already used by a weapon. Huge thunderstorm right now, dont want to risk to lose my work ( Woops, forgot to write that the first lines are animation from the Special Attacks list and so are use in many attacks.) Huh, i have never noticed those gears... RE: Final Fantasy 6 rips - Ton - 05-31-2013 Wow, that is looking really good. We can always do it in 2 or more sheets if this one gets too big, like we did the regular spells. Should we add the Kefka lightning spell from the big misc sheet to this? It's as good a place as any for it. I think Tentacle is on that sheet too. RE: Final Fantasy 6 rips - TomGuycott - 05-31-2013 Also, is the spell that Kefka uses to turn the Ifrit recolor into a Magicite a unique animation? Or is it the X-zone animation? I don't remember the projectile being part of the actual X-zone, though I know the big gaping hole it makes probably is. RE: Final Fantasy 6 rips - Ton - 05-31-2013 It's definitely X-Zone, but the spiral sparkle thing he shoots is unique. All the NPC sheets are ready to go as soon as I'm able to access the new site's inner workings. RE: Final Fantasy 6 rips - daemoth - 06-01-2013 (05-31-2013, 09:48 PM)Tonberry2k Wrote: It's definitely X-Zone, but the spiral sparkle thing he shoots is unique.I guess we could do an cutscene animation sheet? Gesthalt Lightning Terra + Tritoch Lightning + on character effect Kefka Special X-zone Vector Approach cutscene Water Splash - Sabin go into lete river - Kefka Destroy the world laser in water RE: Final Fantasy 6 rips - Ton - 06-01-2013 We could, but aside from the Vector cutscene, those are all in-battle effects. We could just label them "Cutscene effects" or something and put them on a sheet of their own. RE: Final Fantasy 6 rips - daemoth - 06-01-2013 Enemy Attacks added. Its size is 640x1250 so i kept it in a single sheet. RE: Final Fantasy 6 rips - Ton - 06-01-2013 Wow, you've been busy! The only one that I don't immediately see is Evil Toot/Disaster. Did we ever come to a verdict on what to do with that Meteor sheet? I updated the Espers with Tritoch's little glint. RE: Final Fantasy 6 rips - daemoth - 06-01-2013 I skipped evil toot and disaster on purpose, cause they didnt seem to have something unique. Evil toot uses the phantom pc fighting stance, and disaster, comdemned side face. Unless i missed something? My fault for meteor, i will update spell effects 2 as sonn as i can. |